It might be there, in some form.
I still have a wizbit on a few key mush servers. We used to have 200+ player roleplaying at a time. Today? 16 or so, peak.
We’re still there. We still make things, in mushcode, we still @dig new rooms, @desc them, and play the game.
It is what it was? Nah. Many of you shun warcraft. I still play warcraft, too, with my little night elf druid healer in random bg’s. For old times’ sake. Just to do it.
Eve? Will have it’s time, and be supplanted. Welcome to samsara, the wheel of change, and the duhkha (suffering) that comes with clinging.
This game had so much promise, but the lack of constraints, the code ruling all, made all equal, and in making everyone equal, made slaves of some.
I know, that sounds like a paradox. It’s the learning curve. Buy what you want with real money, you can’t beat experience. On most games, you can. They’re more intuitive, simpler. I could reach a paltry 59th ranked rated bg healer in north america, after only a year of play, because the learning curve didn’t require advanced math degrees.
Wow was the perfect combination of complexity, action, and crowd control, for awhile.
This, too, shall pass. It’s always true, and it will be true of eve, as well.