(1) Hangar Ergonomics

  • Increases the orbital storage bay by 5% per level
  • Increases the storage place in a launch facility by 5% per level
  • Increases the space in a planetary surface storage by 5% per level
  • Reduces the bureaucratic transfer delay between time in PI by 5% per level

(2) Orbital Lift Mechanics

  • reduces costs for moving between orbit and planetary surface by 5% per level

(3) Fusion Reactor Management

  • Increases the energy output of energy reactors on a planetary colony by 5% per level.

(4) Stripmining

  • Increases the resource attraction output on a planetary resource extractor by 10% per level.

Steal the code from LinCity (It’s free, free, free) and wrap some good complexity and actual planetary interaction around it.

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