PIRAT ENDGAME!

Nope…the day that happens the subs drop.

Half, if not more, of the reason of the current blanked wardec meta/watering hole war target killing is due to the removal of Watchlist. It mostly killed hunting.

Now I used to be a proficient hunter using the old watchlist, and while it was fruitful it was also a lot of work. Watchlist removal made that style untenable. Triple, quadruple the time to get one war target was no gaming or fun anymore, but a hateful job, and the gods be witnesses I tried to make it work.

So Wardeccing became full time blanket camping of trade hubs and pipes, and maybe some mission systems.

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Why?

(note the the “doubling” was just an example…more like +25% per or something like that…a sliding scale maybe)

Oh look, the crybaby in chief is back lmao :rofl:

Must be a masochist, loves getting owned by CODE., cant help but come back for another serving of elite pvp

Is it tho :thinking:

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Sorry, wouldn’t want to derail this thread, but I couldn’t resist. :rofl:

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To be blunt the move towards blanket camping of the trade hubs and pipes had happened long before the watch list changes, that style of play was what created blanket war decs which were a noted problem since 2011. The first blanket war decker was the Orphanage run by a character called Pitboss.

I am pretty sure that you gave up hunting after the watch list changes, but were you really hunting, and selecting the right targets if you had to rely on free intel served on a plate like that.

I am in favour of a hard cold limit of five concurrent war decs along with the current neutral RR being concorded. remove war HQ stuff totally, but the only way to get a watch list is by having a structure and that had a limit to how many individual characters can be tagged.

I am not back, just could not forgo a chance to do a told you so on PIRAT imploding in part due to the reasons I put forward in terms of the issue of so many ‘alphas’ jockeying for position.

Back to PIRAT, I think the resistance nerf was the final nail in their coffin.

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I’m sure everyone is fascinated to learn Dracvlad’s insightful analysis.

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Hahahaha :slight_smile:

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We both know the Watchlist removal was due to Supercap hunting.

That being said, ‘free intel’ wasn’t actually a simple wholesome copy/paste of corps and alliance in hope someone logged in but actually was a sifting of killboard history, then manually adding hundreds of players, check on previous wars (if any), survey of known used systems, known associates and combing of mission hubs. Not counting the endless travelling between Locator agents once Watchlist lit up, which most often than not was a waste of time as players were either docked or moved in Nul/Low/Jspace, or it was pretty far and once you got there target had actually logged off or docked up.
Upwell structures were the final nail in the coffin as once a scout entered a system you couldn’t even know if the WT was actually in space or docked in a citadel.

Which CCP hasn’t fixed yet, YEARS later.

It was actually a lot of efforts and a full time gaming occupation. And then yes you had the odd ISK pinata that came along. And yes, Watchlist made it possible. Not easy, not free, unless you count someone’s time as ‘free’, but possible. When it was removed it multiplied the workload tenfold as you had to chase ghosts 99% of the time, effectively removing an entire playstyle from the game.

‘Free’ was actually a lot of work.

CCP has been very good at removing playstyles over the years, not so good at implementing new ones, thus scaling down the universe of possiblilities and reducing teh game to a shadow of what made EVE appealing at its onset.

About blanket camping, yes it started before the Watchlist removal, there was portion of Hub/pipe campers and a portion of hunters. But as it was stated and repeated by many at the time, if hunting tools were removed the only thing that would be left would be hub and pipe camping, which happened after hunters quit.
And many tried, entire dedicated corps/alliance that focused on that died out, as you know, and no fault for not trying.

But I feel that I’m just repeating the argument that everyone put up at the time and your opinion is set anyway.

Have fun.

o7

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I totally understand what you say, but with the watch list you would know that they were logged on and it was just a simple matter of running a locator agent.

Personally I would suggest giving you back the watch list but remove the locator, but both is just too much.

Respect to you for admitting that people were camping before the watch list change, but why say that as a throw away line, you know it more complicated than that. By the way people avoiding logging in and the lack of decent prey was already killing hunting before the watchlist was removed as more and more hunters were giving up or switching to pipe and hub camping because it gave them something to kill, mostly nullsec characters in hisec.

Thank you.

And that is true that hunting was dwindling and more difficult, also likely linked to the dwindling of player population as EVE golden days passed by, but that’s what I enjoyed at the time.

Tbh I did a throw away of the entire post which turned longer than I expected there, as I honestly don’t see much point debating about things past that CCP won’t bring back.

I moved on, many quit.

I feel the game is diminished by the removal of what many would call ‘emergent’ gameplay (I enjoyed can flipping). Yes it is complicated, players are to blame I guess at becoming too proficient at some activities (mea culpa), but then CCP is also to blame by trying, for many years to dilute the game and try making EVE a more ‘run-of-the-mill’ MMO to try cater to a wider player base, mostly by affecting Hisec and trying to make it ‘safer’.

I don’t know what got into them with the Trig invasions and now the possible change of systems sec status? Complete 180 degree with trying to appease the non-PVP, farming crowd.

Guys stay on topic.
Let us celebrate the end of PIRAT here.

Loving the lack of acknowledgement from the former p i r a t dudes

Well 5 comments to go then we have exactly 500 posts and i will ask a ISD guy to close the thread.

Who wants to say some famous last words ?

Famous last words

:dealwithitparrot:

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I look forward to their rebirth…

…and I also hope that what could replace them in the interim isn’t worse.

:pirate_flag: o7 :pirate_flag:

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this is not the end for pirat, i hope to see them back soon

They will be back under a new name in a few days. From what I understand they are looking to make some changes in how they operate, without really changing too much in how they operate from the looks of it lol… It should be interesting to see how that goes for them. my differences aside I hope they pull off what they are aiming for this go around.

Well lets end it here.

PIRAT is dead !

Only the dead have seen the end of the war.
© Plato

@ ISD you can close my thread

In before the lock