The correct response would be to spice things up, kind of how you refer to the flow.
not true ive lost epithals to gankers who specificly hunt people running pi
You do know that when we undock we don’t go blind!
Do you also know that how to tank your transport? The prep work that is used to bring the material off the customs office isn’t something we would like to share with you.
All we know is that it is just too easy with next to zero risk even in lowsec!
/ I had just been instructed to request to be hunted!
But alphas can’t import/export PI stuff. How do you produce Broadcast node out of empty storage space? There is no planet type that allows you to set up raw → P4 production line without the need of importing commodities.
You can click around on a planet as an alpha but nothing profitable comes out of it. You must pay for omega eventually to get stuff out/in
And PI isn’t efortless Resource pockets move around and get temporarily depleted by harvester heads, so you must reposition them constantly to avoid production delays and diminishing yields. Not to mention cycle resetting. Then you have to undock, warp and pay POCO export/import tax for your products, then haul them to market while avoid being ganked at the same time. It is as much effort as other ingame activities imho
No need to spice it up
The launchpad option (you mentioned between the lines ), that allows one to bypass POCO tax, is one way and works for exporting commodities only. And sadly doesn’t work on an alpha account. Besides it can only launch 500m3 (x5 units of P4 commodities) at a time every couple of hours, if I remeber correctly.
We are omega when we access planets and we use the custom office and we do not avoid the tax. We’re happy but feel change is needed to make it more difficult to plex our account with the free material.
/ie spice things up is needed
/I had just been informed that it takes 12 updates a day cycle per day to actually generate enough free material to pay for my ability to have omega status so i understand I am being micro managed. Just like how I am ordered to jump to Jita for extracting.
Ok, how about making it easier for gankers to sniff out PI setups? I have already submitted my proposal in QoL and even posted a short manual on how to do it atm (with pictures!)
That’s a great point you’re trying to make here. It is good that you can see the reason for why our leader had instructed me to create this web thread. Please allow me time to relay your message to th leader of Frostpacker.
There is also 50% probability of PI setups being raided and razed to the ground by incoming CCP London FPS mercenaries playing a dedicated game mode
When I was new player and I was still mining every day 24/7 (because I was told that is the game about lol) I thought so too. It paired nicely with
mining staring on your ship mining itself without input.
In the end, I extracted all the SP I put into these skills on all my alts and never did it again since. I consider this to be the most annoying content there is and most stupid too.
I just been informed that planets can have upwards of 180million is materials at any given time so the shock of logging in to find out that planet was raided is the type of spice we seek.
We still do need material from mining so please let’s not overlook that part of game play
The theoretical limit now (depends on market prices ofc) is roughly ~1.2 bil ISK/day.
~20 factories (req. CC Upgrades V) producing a Broadcast node every hour for 24 hours a day produce 480 units. Optimistically assuming all components are flowing in without interruptions.
Avg buy price for Bnode is 2.5mil ISK in The Forge, times 480 units gives 1.2bil ISK. The market isn’t saturated yet and the demand is greater than that
There are threads out there talking about how we should have the ability to attack PI setups and such.
It’s a mix of mining/manufacturing. This is why I LOVE PI as a 1 account player.
Yes, PI is quite low risk and pretty good reward when the setup is right. I use my Blocade Runner and 6000 m3- 12,000 m3 is plenty for P3 pi setups.
Anything PI related good/bad I am all for tbh. CCP never touches it directly. (the setup side) just what mats are used and where.
It’s just another CareBear grift by the ultimate CareBears that occupy low/null.
POCOs should be 100% player neutral or have maintenance requirements like stations.
You need a PI permit.
1 billion isk.
The Planets are located in systems outside of your territorial limits and you are not my princess so your demands will not work on me.
Its pretty obvious that you are not actually doing this and have very little experience. How do I know? Because ive actually done PI in huge scale. There’s no such thing as free btw. By saying that, it proves you know nothing about economics either.
That’s a great point you’re trying to make here. I had been issued an objective with a few bullet points listed to allow me to write this thread. I am quiet positive that it is to our highest standards and the same reason why we fly under the radar as “We are the Frostpacker, high expectations are futile”
I must amend my calculations, the 20 hi-tech factories ARE possible to be built …but without a launchpad which make no sense ofc. One launchpad has 10k m3 capacity. 1 Bnode takes 50m3 upon output and requires 54m3 of space for 3 different input components (6 units each at 3m3/unit). As you see 1 Bnode uses less space than its input components so at least you don’t need to worry about clogging your storage with output.
With 1 launchpad 18 hi-tech Bnode factories can be built - output ~1.08 bill ISK/day
drawback: you need to supply and pickup 10k m3 of components every 10 hours
With 2 launchpads 15 hi-tech Bnode factories can be built - output ~900 mill ISK/day
drawback: you need to supply and pickup 20k m3 of components every 24 hours
With 3 launchpads 12 hi-tech Bnode factories can be built - output ~720 mill ISK/day
you should be able to supply 30k m3 of components every 46 hours.
Since one factory can output only to one storage you need to spread the output evenly over all the launchapds. You also should connect the inputs to the same storage output goes to ensure the space availability. Otherwise output can get clogged if connect to the slower input.
Pick smallest planets possible, so links between pins will be shorter and use less power and cpu. Allowing to build more. Closely packed setup looks like links are almost 0 km in length, but in fact upon inspection you will see 30 - 160 km depending on planet radius. The bigger the planet radius the longer the single link.
The 3 launchpad setup with 12 factories was calculated for a small planet with single link of 30km in length. If you get longer links you will only be able to build 11 factories.
Don’t forget you also need a factory planet(s) producing all 3 Bnode components types. You can split over 3 planets to keep up high output.This gives you 4 planets to maintain on 1 character. If you can maintain 6 planets, the 2 remaining won’t allow you to do much. Maybe some of the P2 components?
Most PI managers, probably buys lower level components off the market which eats into the ISK output ofc.
As you can see there is quite a lot to consider and maintain when doing PI ( → ), so it is not free passive ISK in a slightest. The ISK quotes do impress still.