That dude has a habit and history of bad decisions, those are the best. Clearly a newbie whom should be protected.
You mean concord killed it and he helped a bit .
This feller was rustled, baited, dunked. Moonwalked away with 1.6bil in loot.
Because they are competition to each other. They occupy the same niche in the game. Its obvious they have to share the spoils, that means less for everyone involved. Its as old as world. Even chimps, when they split into two groups from one group, will fight each other because they eat the same things from the same forest.
Which is why miners will pay and supply gankers to kill other miners, including Ventures, or become gankers themselves. And the ones that don’t do that go the way of the Dodo bird.
Anyway, strict Social Darwinism has long been debunked by the likes of Kropotkin (who tediously listed page after page of animal species cooperating under competitive conditions) and the only people who strictly adhere to it are the anti-social types that don’t want to engage with other people in the MMO. This explains why in the same game you have some people complain about not being able to do things alone while others are out with groups of friends at the exact same time.
Which is what Rushlock’s wellness checks try to break people out of in order to bring them up to date to a modern way of thinking. Mutual aid for the sociable – cooperative uplifting for those able to work together – spaceship explosions for the anti-social (they get an extra dose of “survival of the fittest”).
That is so true, long before had come into contact with Aiko I had been supplying Fitted T2 Catalysts to a famous Code. Member.
Sorry, but class struggle doesn’t work any better here than it did for Marx.
I realize anyone holding the position of “gank them to set them free” needs to be able to believe in some pretty outlandish nonsense to support that position. But people with the egocentric mindset of “the right way to play EVE is my way, and I’ll just keep shooting weak and easy targets until the only people left are the ones who agree” are one of the worst elements of EVE. Certainly not the ideal of social welcoming.
I expect you’re just being facetious hoping someone will play along. It would be sad indeed if you earnestly believe this tripe.
That is not what is happening though. Again: PVP players fully acknowledge that PVE needs to exist, PVErs are the ones who object and try to work towards removing PVP. Just because someone violences my boat doesn’t mean I’m now incapable of playing, progressing or sticking to my own ways. Players attacking other players going “hey, how about some interactions and explosions. You up?”. Most won’t like it, some do.
If the follow up is actual meaningful interaction then the intention is to see if that player is up for more than just a grinding mindset. Especially given how newbies are funnelled (by other players and even the game itself) into NPC-like play styles that favour afk multiboxing and how that probably accounts for more newbies uninstalling than “ganking” ever did.
The mystery of EVE Online:
Any other game:
Players running around, trying to grab freely available resources
Players spend these resources to get better equipment or any other advantage
At some point they fail, lose some of their progress and respawn
Players learn from the experience, go back into the game and try different tactics
EVE Online:
Players flying around, trying to grab freely available resources
Players spend these resources to get better equipment or any other advantage
At some point they fail, lose some of their progress and respawn
Players go to the forums and complain that the game is ‘literally unplayable’ and they need a ‘refund’ or they will quit the game with all their 234 accounts
This still goes on … want to add something regarding safety/scariness. Once you know most of the mechanics and have tried out many different things in all kind of spaces, EvE is not “scary” anymore, anywhere. You precisely know for each loss why you lost. Not so much for the wins sometimes due to previously unknown ignorance level of your opponent. Loss then only happens if your party does a mistake or a calculated risk materializes. Loss disappears to be a problem, as you can manage it risk and budget-wise.
Hence funneling new players into specific spaces, or playstyles, be it (protected) nullsec, mining, or highsec, even FW, hinder that emancipation process, which IMO is strongly needed to keep players around long term.
The danger of focusing on one niche in the game, and you know it if you are around for a few years is, that CCP can take it away at a moment’s notice.
Why did you not help this poor Golem?
You aren’t even a ganker.
Stop roleplaying miner.
That’s like asking why didn’t I win the lottery last weekend,
Or why didn’t you kill my friend mission running ship the other day , it was such a bling fit , you must be crap gankers to miss that
But getting back to reality now .
Who you talking to
( and yes I know her reality’s a bit warped for some)
Nah, it’s not about money or competition, this animosity has been running for a long time , I suspect it started with some young lady throwing her toys out of the pram at the time of the code debacle.
So, the probability of anti-ganking helping someone is equivalent to that person winning the lottery?
That explains why no one takes it seriously.
I did say why one hasn’t won the lottery
I did give a better explanation but you seemed to left that out , maybe because you can’t twist that sentence as well .
Social ganking is about self control, too much is not good as Lady Luck doesn’t always drop cargo in the gankers favour.
Same as playing the lottery. Just don’t over do it!
Is lady luck like the loot fairy? Or is it like the anti-ganker lottery?
Githy has no killboard activity in a year.
Yikes.
What you write is one of the reasons for the vast player turnover—an exclusionary environment.
Why does everyone have to play/act like you? Why should they follow your rules?
They want to play by their own rules, build their micro corporations or be lonely explorers - that’s their decision, and it’s none of your business. They don’t want to talk to others, that’s their business.
Could you suggest that CCP ban those who do not want to socialize with you?