I know this has been voiced before but this keeps coming up in my brain even years after the change.
Removing the option of having the old-style gate jump animation completely breaks immersion for me in this game and degrades my gameplay experience.
Sometimes I’ll play with the camera fully zoomed on my ship, volume up, playing intensely. Sometimes, I’ll want to zoom far out and have a more tranquil journey through space. In either case, nothing destroys the feeling of personally controlling your experience more than the game camera forcefully ripping your perspective away, taking control of your camera, moving you through a laggy cloud in first person view, (which is a perspective you don’t really find anywhere else in the game), only to return to a 3rd person perspective when you land.
You can even keep the current gatejump animation as the default.
However, I really do miss the feeling of viewing my ship from 50km out, clicking ‘jump’ on the gate from any camera angle I want, and watching the gate activate and shoot me through space, without having to go Wolfenstein 3d mode to move through a door. It’s at best a novelty and at worst distracting and immersion breaking, which I think was the opposite of its intent.