It’s a very nice touch-up of the wormhole effect, but seeing the ship physically fly passed inside the wormhole as you would see it in normal physical space, makes no sense, isn’t at all lore-friendly, and looks fake.
When a ship enters hyperspace in Eve, by the almighty words of the Space Pope himself, it is meant to “phase” your ship into the hyperspace realm, hence your ship disappearing on gate and reappearing on the other side.
Having a 3 dimensional representation of your ship makes no sense in Hyperspace, as it is beyond the 3 dimensional realm.
Thanks for clearing that detail out with your devs/creative team !
PS: Space Pope’s presentation for more info, and at the 23:00 mark for the gatejump mechanics.
Thoughts? It’s an incredibly stupid change. The animation itself is meh, but I can’t believe someone at CCP genuinely thought it was a good idea to make jumps take more time. Has nobody ever flown 30 jumps to get somewhere and realized that “cool animation” the first time very rapidly turns into “dammit can’t I just skip this”.
Yeah. I want to think that somebody just plain thought this was cool and was mistaken. But this animation is so dumb and useless it gives me Forest Whitaker eye just to look at it.
It has to either be all-in or nothing at the end of the day. Either everyone has that animation and there is no way to disable it, or people will disable it to save precious seconds while cloaked.