You know they will stop hunting you if you fight back with skill?
Regarding your five people defenseless newbie corp, this has no business in EvE. I you decide playing with the sharks (aka founding a corp) you either need to outsmart or outgun them to keep your peace. Else you have plenty of alternatives.
Standard replies ânothing wrongâ âwelcome to eveâ âgo back to wowâ âgo play a single player gameâ ânewbies should learn pvp even if means being wtfpowned non stopâ
My own view is everything should be done to help support new players, but it isnât CCPs responsibility to do that.
Community comes from other players, not the game mechanics.
So itâs up to other players to teach and help new players and in this particular case, corporations have advantages and disadvantages. The leaders of Corps should be able to guide their new player members through those disadvantages. If they canât, then they have no business leading a Corp.
So tone your judgement down. It just makes you look like a child.
You havenât refuted a single one. Youâve just made claims with no evidence to support them.
Actually argue against them and you might get somewhere, but just calling people fools, claiming they have no compassion because they donât agree with you, that what they write is just BSâŚthat isnt going to get far.
At this point, troll is the right term for you. Thatâs all you are doing here.
Ugh? I only read emotional responses about how Scipio is so evil to question you.
Might want to read this, because I donât think you know what reasoning actually is. Whatever youâre doing isnât reasoning, itâs entitled demanding.
Iâve been in game a fair while and have for a long time have been in null or WH (and now low sec) space so wardecs have not affected me for a long time, unless I forget and sometimes take my main to a trade hub. And in truth a donât know much about wardecs and their mechanics however I have read posts like this a number of times.
Now I am not saying that the cost of wardecs shouldnât go up and if I recall correctly from what Iâve read that organisation like P.I.R.A.T throw out hundreds of wardecs at a time so there is certainly something to be said about it being cheap to do so.
However at the same time there has to be some adaptation from your side too.
Back when I was relatively new I joined a corp and at that time we were based in high sec, my memory is poor but I believe it was around Goram in Tash-Murkon. When we were wardecced we used to go put to low sec or NPC null and set up base there, when the wardec finished wewent back to Goram, we didnât feed the deccers kills, in fact our CEO said that if anything bigger than a shuttle was caught and killed the person would be kicked from corp.
At the same time the leadership taught us what they knew, how to avoid these deccers, how to make ISK away from our home, how to be more situationally aware etc. If you have all these years in game yourself then you have these skills yourself to teach to the new players that have joined you. Youâre always going to getting someone pissing on your parade in this game, itâs up to the more experienced people in corp to teach the new guys, whom can then teach the newer guys.
So yeah, whilst wardec costs probably should go up, in the meantime make contingencies, hell carry on forming up and going after them, those lessons will be good for your newbros
No. Wars would be useless for practically everything then. Seriously, why should I have to pay 5B ISK to even have a chance at blowing up a Raitaru. Why should you have to pay 5B ISK to have to chase off some upstart corp that is stealing your ice belts?
Wars have some problems and are probably overly punitive on upstart corporations full of newer players. There are possible solutions out there that donât basically make the mechanic useless to everyone.
Perhaps if you really want to be constructive, and not just vent or ask for the rules of the game to be re-written in your favour, you could drop by the Wardec Project Discord?
You might learn more about the issues with wars, or even find some allies there that might be willing to help you fight back.
OP, you are clearly biased. That said, I cannot take you seriously because you arenât looking at things objectively.
First of all, the cost: For small corps, the cost is 50mil per week to wardec. As a groupâs size increases, the cost increases exponentially. I believe it costs somewhere in the Billions of ISK to wardec Goonswarm. So, here is my point of view: Increase the minimum cost, but lower the maximum cost. In economics, these would be called price floors/ceilings.
Secondly, the âreason for war.â Anymore, the reasons for wars are either A. Contracts or B. Blanket Deccing. The reason for this is because CCP has actually taken AWAY tools to hunt specific targets in EVE. When I was in Marmite back in the day, chasing juicy targets while putting in an increased amount of effort was not only profitable (sometimes), but enjoyable. Very likely, you are simply the victim of a blanket war dec. Blanket deccing was in existence prior to the watch list removal, but very seldom. Tora would still occasionally dec every corp that passed through Uedama, but that was simply for his members to have fun. Now just about every large merc group keeps at or over 100 decs active at a time in an attempt to ensure that the returns are equal or greater than the cost.
Solutions? As stated, increase the base price but decrease the maximum. There are two other things that I believe will also help the situation, but I will base them on objective information.
Reinstate a Watchlist-esque mechanic. The Watch list was one of the reasons small merc corps/alliance such as Devils Warrior Alliance and Pursuit of Happiness were able to obtain notoriety and success. This also results in less blanket deccing from larger alliances such as P I R A T and Marmite. In turn, the size of these alliances would decrease because there is no longer a need for the âblue donutâ concept. In trying to keep with logic and lore, this would need to be limited to highsec and delayed in lowsec. Why? NPCs/NPC Corporations know where players are. In lowsec there is far less NPCs, and in Null there is even less. Obviously in wormholes there are none.
Social Corporations. This is a widely discussed concept in our Wardec Project Discord. Essentially, create corporations that are A. limited in size, B. cannot hold assets such as hangars or structures, and C. pay NPC taxes, but are immune to wardecs. This allows new/returning players as well as casual players to have more intimate (I use this term obviously not in the realm of love) groups of people to play with, learn, and grow as individuals prior to or instead of joining vulnerable entities. You are still of course vulnerable to gankers, baiters, and the like, but you have wardec immunity.
German invasion of Poland, 1939.
Iraqi invasion of Quwait 1990.
US invasion of Iraq 2003.
Colonial wars âwhatever happens we have got / the machine-gun and they have notâ 19th Century.
Caesarâs invasion of Gaul.
Caesarâs invasion of Britain.
Japanâs attack of China 1895.
Japanâs attack of the USA 1941.
âŚand many more.
Just because a mechanic has been â â â â for a long time doesnât make it good. EVE has had a massive player retention problem for 15 years and PCU numbers arenât too good.
Wardecs have been described as â â â â by both sides for years.
Some of the OPâs ideas donât work. For example, I think a 5b wardeccing cost is ludicrous - maybe the cost should go up the more a given corp has been wardecced in the last 6 months, but 5b upfront? Nope. Still, not doing anything to address a bad mechanic doesnât make it good.
Terrorizing new players and getting easy kills is a perfectly valid reason for a wardec. This is EVE, after all. Being wardecced for weeks on end with the best answers being âdrop corpâ or âflee highsecâ is more of a problem with getting players engaged.
I would like to see the War Dec prices increased a lot. While I am a newer player, I have seen war decs push out many newer players and newer corps.
I would also like to see the number of active war decs limited to stop blanket war decs from high sec pirate corps and trade hub seating pirates. The war dec system is the only reason I will not join a player corp, it is not worth it to slow down my playing because of this BS machenic.