Some say that the NPC-to-NPC interactions are complex and sophisticated. I say nay. Example: warped to an asteroid belt with (I kid you not) 2 Raznaborg Damaviks, 3 Guristas Arrogators, and a full NPC mining operation (probably Poksu Mineral). None of them were doing anything (except the miners which were mining to their hearts’ content). Seconds after I show up, bam! the 5 rats were on me and I had to warp out before the Raznaborgs nuked my ship.
So, why did the rats only attack me, and not the NPC mining operation? Raznaborgs are known to specifically target mining ships, simply warping from belt to belt attacking any players in sight. Guristas are a pirate faction, ergo they pirate. Shouldn’t NPCs interact more with each other? The Triglav ships should have been attacking the NPC mining group at least, and probably the Guristas ships as well. The Guristas should be doing what they do best: attacking the closest ship to them. The NPC miners should be calling reinforcements, defending themselves, or at least warping to a safer location. With the way the NPCs currently act, it feels like they don’t know each other exists, and it really breaks immersion.
We know there can be complex interactions between NPCs, as evident by previous full-scale NPC-only battles. Please make the NPCs at least act more naturally.