Sure. If that is the only effect. But ISK usually gets more purchasing power for a reason…and that reason is usually a shrinking of the money supply. If it is shrinking for “normal/natural” reasons then yeah, your overall observations are largely correct. The purchasing power of ISK goes up, people are drawn into ratting more and things return to “normal”. But if there is an exogenous shock–i.e. CCP does “something” then it can have a system wide effect that shifts us to a completely new regime. Suppose CCP make ratting in super capitals even more efficient. We’d see a sudden surge in the money supply and inflation would be a problem. Suppose CCP made it impossible for super capitals to warp into an anomaly. We’d likely see a sudden drop in the money supply and deflation would be a problem. In economics we call this sort of thing a “unit root” problem.
No, not an infinite supply. At any given moment there is a finite number of rats. And there is only so much time in a day. There is an upper limit.
And the “jobs” of ratting are only taken by players who see a benefit in doing so, that is the issue with the blackout. Players saw those “jobs” as providing insufficient benefit for the cost so they stopped.
Banning bots had an effect to be sure. But ratting income from August 2018 to August 2019 was down about 72-73%. Ratting income in August 2018 was ~57 trillion ISK. In August 2019 it was ~16 trillion ISK. I seriously doubt that is all botting.
Totally agree.
And this happens IRL too. Which is why I find the “this is a video game not RL so economics doesn’t apply.” It applies for inflation…why wouldn’t it apply for deflation?
Okay, I’ve shown the infinite is not quite accurate. Just say “lots” or something. And the money supply will shrink if players do not think ratting is providing enough benefit. It is a case of individual rational behavior but in aggregate it is “irrational” (not really as rationality is an individual concept that really doesn’t map over to groups, especially large ones).
We have never had deflation in the game, but there is plenty of reason to suspect it might be a problem. If deflation becomes large enough I don’t have to rat to increase my purchasing power…I just wait and the purchasing power of my ISK goes up.
It is the exact opposite of hyperinflation. There people want to spend their money quickly before it loses value. With sufficiently bad deflation people don’t want to spend their ISK.
We don’t have an NPC economy really anymore. There was a tiny one back in the day. And early on there were lots of NPC buy orders. But now the economy is entirely player driven. Even the money supply is via the players.
You keep saying there are an infinite number of jobs…but there isn’t. There are only those jobs that players decide to take. If they decide that one of those jobs, ratting, is no longer worth the time then the money supply will start to shrink.
Think of it this way, there are ISK sources and sinks. If the sources slow down too much the sinks dominate and the money supply shrinks. Now, if that happens because say, some players get sick of ratting and move on to something else then the money supply shrinks…purchasing power goes up and ratting looks more attractive. Then your observation that ratting will increase is most likely true. In fact, this is exactly what would happen when we had commodity backed money supplies (e.g. gold, silver or sometimes both–bimetallism). Suppose a couple of mines played out. Now there is less gold. As the real economy keeps chugging along the money supply shrinks in relative terms. This makes gold more valuable. This increases the incentive to go out and look for new mines/veins of gold (or silver or both). When a big mine is found the money supply grows. It might even lead to inflation if it is a particularly productive mine. And that in turn could make some of the less productive existing mines shut down. It was a surprisingly well balanced system that worked reasonably well.
But here players have docked up their ratting ships en masse as a result of the blackout. To get players back out there ratting the money supply will have to shrink quite a bit. It is what is typically called an exogenous shock. It affects all (or quite a few) players and has a system wide effect. Using the gold standard story from above, imagine if someone discovered gold was causing cancer. It would have a rather bad effect on the economy until things were sorted out and everyone moved over to silver or the like.
Fortunately CCP has ended the blackout and the money supply will likely start growing again, hopefully. Of course, one possibility is that since players may very well have been looking at adaptations to blackout and cyno changes…if those changes lead to even better ratting techniques…well we could actually see a problem with inflation with the return of local. These things are often unpredictable and have all sorts of nonlinear relationships.