There are 1,090 HS systems. That means that over the course of an hour there would need to be 1,250 spawns. That is not crazy.
Just because you say something does not make it true. I could say you are a hippopotamus…but that does not make you hippopotamus.
So it is even more worthless.
Look…just drop it.
Oh FFS…
Yes, they will. Every PLEX drop is revenue out of CCP’s wallet. Even if it is just 1. Now 1 is minimal and CCP would be fine. But you aren’t talking about 1 are you? No. You want to lower the PLEX price, but not have a substantial impact on CCP’s revenues. You have set your self two goals that work against each other.
Every PLEX that drops in game is a PLEX somebody did not have to buy from CCP. Ergo, CCP’s income drops.
You are literally contradicting yourself. You are assuming that a small amount at one level will not aggregate up into a much larger value.
How much do you pay for electricity/kWh? I bet it is probably something like $0.10-$0.15/kWh. Why your electrical bill must be tiny, right? Well if you use 400 kWh your electric bill is no $40-$60…suddenly not so small. And if you use 4,000 it is $400 to $600. You are suffering from a severe blindness to the fallacy of composition.
Back tracking noted.
So you’ll make it even less effective. Noted.
Why should we waste Dev time doing something pointless and that will likely get one of those Devs fired in the end?
Yes, an you said that they’d be run in 10 minutes and then instantly respawn somewhere else. Could there be enough people looking for and doing these so that they are largely always being done? If so how many would that be?
Let’s say we have 1 system. And it takes 10 minutes to do a spawn. And when done a new one spawns. That would imply there would be 6/hour. Lets say 5 because hey…people might have to find them. So if this were true for all 1,090 HS systems then we’d have 5 * 1,090 * 24 = 130,800 spawns. Yes?
Now you say, “NO! I won’t allow that many (as if you were a Dev).” Fine. So lets say it is 1 spawn/HS system/hour. Again how many is that? 1,090/hour no? That is now 26,160 Spawns. Again still too high? Maybe we’ll only allow 1 spawn/10 HS systems…now we are down to just no effect on the in game price. And since each PLEX dropped is a PLEX not bought from CCP it is money out of CCP’s wallet.
You have literally shot yourself out of the saddle here.