Slightly off topic tbh, but make planets minable like moons, with structures. Planet ore, refined into p0, manufactured into p2-3-4. As for HS, have NPC structures frac the planets at random intervals.
Pretty sure you’d have to fight the Federation to get that one though.
Gantry Gangsters have a battle on their hands, They seem to be lobbying for universal alteration when the solution lays in a plethora of allies.
They need to turn on the charm either way.
@Brisc_Rubal any news on this from CCP as yet chap?
Not yet.
So, it would seem this subject has been fixed now with the latest patch. There is now a way forward to clean these up.
https://www.eveonline.com/news/view/patch-notes-version-20-03#Gantries
Custom Office Gantries
There has been several quality-of-life updates made to the deployment and conflict surrounding Player Owned Customs Offices (POCOs).
- The Customs Office Gantry is now globally visible when deployed in the solar system and can be directly warped to.
- Deploying a customs office gantry now uses the standardized range check when checking its distance is close to the planet. Previously you could deploy gantries at a very large distance to a planet, now the radius has been reduced and the deployment range around the planet is now tighter.
Aggression against a customs office gantry in High-Security is now a Suspect act, rather than Criminal.
- The maximum shield hitpoints of customs office gantries have been reduced to from 10,000,000 to 500,000
- The onlining and unanchoring delays for customs office gantries have both been increased to 15 minutes
Only took eight months.
Better than nothing!
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