CCP had tried to protect corps with no structures from war but have created a game mechanic that allows gankers to hide and be safe from being killed by using player stations to avoid concord with tether and being Not War Eligible protects them from war as these players only attack when they are ready there is no counter for there fleets leving the one being attacked in endless loop of loosing
I know a corp that lost three upwell stations this month because another corp tried to extort 3bil “permit” money from them. The corp refused to pay, they had war declared on them, they couldn’t defend against such an assault and all 3 stations gone (it was an amazing explosion!).
Now expand that to non-structure holding corps and players with 10 alts and dozens of Catalyst fleets.
Asa famous character once said “Game over man! Game over!”
what are you trying to say here ? most gankers i know are in war deccable corps and are also mostly negative sec status so can be shot anywhere at any time already even if they are not in a war deccable corp. Admit it you wouldn’t war dec them if they were in a war deccable corp as you are not war deccing gankers in war deccable corps already
To be honest, I have mixed feelings about removing war ineligibility. However, I’m definitely leaning more towards getting rid of it. Thus, I’m annoyed that you’re doing such a bad job arguing for the position I’m leaning towards. Please do better.
And if you’re looking to kill gankers, you might want to do some research into anti-ganking. Maybe join an anti-ganking community.
By the way, does anyone know if CCP has ever given us a follow up letting us know the results of the war deck change. Of course, I’m sure that it has positively affected some stats (such as the number of kills that war decked corporations get), but what I really want to know is what kind of affect that it had on new player retention.
My take is this: somehow if you initiate pvp in hisec (eg by ganking) that should turn you wardeccable. The non-wardeccable status is supposed to protect people who are small and do not want to engage in pvp in hisec. If you’re fine with some non-consensual pvp when you start it, you should be fine with someone else starting it with you too.
But i seriously doubt it led to more kills/destruction over all. I seriously doubt it improved player retention. And i seriously doubt it fixed any of the issues that were used as an excuse for the nerf e.g. most wardecs amongst a few groups and high kill/death ratio of aggressors.
I mean look at this. I may be out of the loop, but i can only think of two wardec groups, and they ain’t losing ships to wartargets:
And having the war eligibility occur at the anchoring of a structure means that every corp advertises the fact they have a structure whether its private or not.
If the obvious offends you don’t just throw out something to the forum that involves many aspects of what your wanting, people who welcome war decs do so, people who don’t or have their reasons stay non eligible, no dev or gm should force this upon the masses, the fact that we do have people who’s wiring is “different” need to be addressed.
Who’s saying it’s not, the OP is not happy with the “not war eligible” who are seemingly using the mechanic as cover, if dev’s made the mechanic as is then they are ok with it, there’s nothing to stop anyone from ganking except themselves and not wanting to deal with consequences.