an idea struck me when i was exploring Null Sec, and have a very difficult time trying to locate a wormhole exit to low or high sec
Idea
A return needle jack that links to a beacon, that was set up at the jump point in the drop in system that is temporary
mechanics
buy a beacon with relevant needlejack (time limited)
fleet purchase becon, each person carries the return NJ
1 day beacon
3 day beacon
5 day beacon
they self destruct on timed out if you do not jump out u are stuck until your find a way
also use with explorer class ships only (probe, astero, etc)
T1 and T2 use via skills training
i was stuck in Null for 4 days and can’t find a way out i had to run the gauntlet of 40 jumps
return needle jack that is linked to beacon and drop in point you cannot leave unless you are n the drop point or system
when activated it will return you to high sec or low sec depending needlejack, but drops you with 5 jumps from PoO
this would help out newbies like me get out of null
alternately add more wh in null say extra 2 per region