I recently read some advice on Reddit (the gold standard for facts) which centered around the idea that experienced EVE players, people who had been for at least 2-3 years, regretted not setting up several alpha accounts and starting their training queues before they got too deep into the game.
It doesn’t take much to realise they’re right: if you create 2-3 free Alpha accounts today, followed by setting up a single character on them, then you can “background” these characters. You can set them up to (slowly) train through skills whilst you’re playing on your Omega account. After a few months have passed, if you’ve been logging into the characters and updating their queues, you’ll have a few actually quite useful characters that can be turned into Omega clones and can begin training advanced skills sooner rather than later - for free!
I’ve decided to give this a shot and have setup three Alpha characters with the following Skill Plans in place. Yes, I know some of these are Omega-only, but they’re in-place for when you eventually upgrade the clone, allowing you to click a button and begin training the more advanced skills.
These are taken from EVE University’s excellent Pyramid Skill Plan and their Magic 14 page too. Note that I’ve made their “Magic 14” list Alpha friendly, so it’s not the complete Magic 14.
I’ve prefixed each Skill Plan with a number, making it easier for one to just mindlessly train through them in order without having to think too hard (thinking should be left to the Redditors…)
I’ve not included plugins or anything else in this list. Please let me know if you think anything is missing or should be omitted.
Tier 1: Fitting
Name: 1. Fitting
Science 1
Science 2
Science 3
Science 4
Power Grid Management 1
Power Grid Management 2
Power Grid Management 3
Capacitor Management 1
Capacitor Management 2
Capacitor Management 3
Power Grid Management 4
Thermodynamics 1
Shield Upgrades 1
Shield Upgrades 2
Thermodynamics 2
Mechanics 1
Mechanics 2
Mechanics 3
Jury Rigging 1
Jury Rigging 2
Gunnery 1
Gunnery 2
Weapon Upgrades 1
Weapon Upgrades 2
Weapon Upgrades 3
Shield Upgrades 3
Jury Rigging 3
Armor Rigging 1
Astronautics Rigging 1
Drones Rigging 1
Electronic Superiority Rigging 1
Energy Weapon Rigging 1
Hybrid Weapon Rigging 1
Launcher Rigging 1
Projectile Weapon Rigging 1
Shield Rigging 1
Armor Rigging 2
Astronautics Rigging 2
Drones Rigging 2
Electronic Superiority Rigging 2
Energy Weapon Rigging 2
Hybrid Weapon Rigging 2
Launcher Rigging 2
Projectile Weapon Rigging 2
Shield Rigging 2
Thermodynamics 3
Armor Rigging 3
Astronautics Rigging 3
Drones Rigging 3
Electronic Superiority Rigging 3
Energy Weapon Rigging 3
Hybrid Weapon Rigging 3
Launcher Rigging 3
Projectile Weapon Rigging 3
Shield Rigging 3
Weapon Upgrades 4
Advanced Weapon Upgrades 1
Advanced Weapon Upgrades 2
Advanced Weapon Upgrades 3
Shield Upgrades 4
Thermodynamics 4
CPU Management 1
CPU Management 2
CPU Management 3
CPU Management 4
CPU Management 5
Power Grid Management 5
Tier 2: Tanking
Name: 2a. Tanking
Mechanics 1
Repair Systems 1
Repair Systems 2
Science 1
Power Grid Management 1
Power Grid Management 2
Shield Upgrades 1
Shield Upgrades 2
Power Grid Management 3
Shield Management 1
Shield Management 2
Tactical Shield Manipulation 1
Tactical Shield Manipulation 2
Mechanics 2
Mechanics 3
Armor Layering 1
Shield Operation 1
Shield Operation 2
Shield Operation 3
Shield Compensation 1
Shield Compensation 2
Repair Systems 3
Shield Upgrades 3
Energy Grid Upgrades 1
Energy Grid Upgrades 2
Energy Grid Upgrades 3
Shield Compensation 3
Shield Management 3
Tactical Shield Manipulation 3
Mechanics 4
Shield Operation 4
EM Shield Compensation 1
Explosive Shield Compensation 1
Kinetic Shield Compensation 1
Thermal Shield Compensation 1
EM Shield Compensation 2
Explosive Shield Compensation 2
Kinetic Shield Compensation 2
Thermal Shield Compensation 2
Repair Systems 4
Hull Upgrades 1
Hull Upgrades 2
Hull Upgrades 3
Hull Upgrades 4
EM Armor Compensation 1
Explosive Armor Compensation 1
Kinetic Armor Compensation 1
Thermal Armor Compensation 1
EM Armor Compensation 2
Explosive Armor Compensation 2
Kinetic Armor Compensation 2
Thermal Armor Compensation 2
Shield Upgrades 4
Energy Grid Upgrades 4
Shield Compensation 4
Shield Management 4
Tactical Shield Manipulation 4
Mechanics 5
Repair Systems 5
Hull Upgrades 5
Tier 2: Tackle
Name: 2b. Tackle
Navigation 1
Navigation 2
Navigation 3
Acceleration Control 1
Evasive Maneuvering 1
Evasive Maneuvering 2
CPU Management 1
CPU Management 2
CPU Management 3
Propulsion Jamming 1
Propulsion Jamming 2
Acceleration Control 2
Afterburner 1
Afterburner 2
Afterburner 3
High Speed Maneuvering 1
High Speed Maneuvering 2
Warp Drive Operation 1
Warp Drive Operation 2
Warp Drive Operation 3
Signature Analysis 1
Signature Analysis 2
Signature Analysis 3
Evasive Maneuvering 3
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Propulsion Jamming 3
Acceleration Control 3
Navigation 4
Spaceship Command 1
Spaceship Command 2
Spaceship Command 3
Spaceship Command 4
High Speed Maneuvering 3
Target Management 1
Target Management 2
Target Management 3
Target Management 4
Propulsion Jamming 4
Tier 2: Logistics (Omega)
Name: 2c. Logi (Omega)
Science 1
Science 2
Power Grid Management 1
Power Grid Management 2
Power Grid Management 3
Shield Emission Systems 1
CPU Management 1
CPU Management 2
CPU Management 3
CPU Management 4
Gravimetric Sensor Compensation 1
Ladar Sensor Compensation 1
Magnetometric Sensor Compensation 1
Radar Sensor Compensation 1
Mechanics 1
Repair Systems 1
Repair Systems 2
Shield Emission Systems 2
Gravimetric Sensor Compensation 2
Ladar Sensor Compensation 2
Magnetometric Sensor Compensation 2
Radar Sensor Compensation 2
Mechanics 2
Mechanics 3
Remote Armor Repair Systems 1
Remote Armor Repair Systems 2
Signature Analysis 1
Signature Analysis 2
Signature Analysis 3
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Energy Grid Upgrades 1
Energy Grid Upgrades 2
Energy Grid Upgrades 3
Capacitor Emission Systems 1
Capacitor Emission Systems 2
Capacitor Emission Systems 3
Remote Armor Repair Systems 3
Shield Emission Systems 3
Gravimetric Sensor Compensation 3
Ladar Sensor Compensation 3
Magnetometric Sensor Compensation 3
Radar Sensor Compensation 3
Capacitor Systems Operation 1
Capacitor Systems Operation 2
Capacitor Systems Operation 3
Capacitor Systems Operation 4
Target Management 1
Target Management 2
Target Management 3
Target Management 4
Signature Analysis 4
Long Range Targeting 4
Energy Grid Upgrades 4
Capacitor Emission Systems 4
Remote Armor Repair Systems 4
Shield Emission Systems 4
Capacitor Management 1
Capacitor Management 2
Capacitor Management 3
Capacitor Management 4
Capacitor Systems Operation 5
Target Management 5
Advanced Target Management 1
Signature Analysis 5
Capacitor Management 5
Tier 2: Logistics (Alpha)
Name: 2c. Logi (Alpha)
Science 1
Science 2
Power Grid Management 1
Power Grid Management 2
Power Grid Management 3
Shield Emission Systems 1
CPU Management 1
CPU Management 2
CPU Management 3
CPU Management 4
Mechanics 1
Repair Systems 1
Repair Systems 2
Shield Emission Systems 2
Mechanics 2
Mechanics 3
Remote Armor Repair Systems 1
Remote Armor Repair Systems 2
Signature Analysis 1
Signature Analysis 2
Signature Analysis 3
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Energy Grid Upgrades 1
Energy Grid Upgrades 2
Energy Grid Upgrades 3
Capacitor Emission Systems 1
Capacitor Emission Systems 2
Capacitor Emission Systems 3
Remote Armor Repair Systems 3
Shield Emission Systems 3
Capacitor Systems Operation 1
Capacitor Systems Operation 2
Capacitor Systems Operation 3
Target Management 1
Target Management 2
Target Management 3
Target Management 4
Energy Grid Upgrades 4
Capacitor Emission Systems 4
Capacitor Management 1
Capacitor Management 2
Capacitor Management 3
Capacitor Management 4
Tier 2: EWAR (Omega)
Name: 2d. EWAR (Omega)
CPU Management 1
Electronic Warfare 1
Electronic Warfare 2
CPU Management 2
CPU Management 3
Frequency Modulation 1
Sensor Linking 1
Sensor Linking 2
Target Painting 1
Target Painting 2
Weapon Disruption 1
Weapon Disruption 2
Frequency Modulation 2
Electronic Warfare 3
CPU Management 4
Long Distance Jamming 1
Long Distance Jamming 2
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Sensor Linking 3
Target Painting 3
Weapon Disruption 3
Frequency Modulation 3
Long Distance Jamming 3
Target Management 1
Target Management 2
Target Management 3
Target Management 4
Electronic Warfare 4
Signal Dispersion 1
Signal Dispersion 2
Signal Dispersion 3
Long Range Targeting 4
Sensor Linking 4
Signal Suppression 1
Signal Suppression 2
Signal Suppression 3
Target Painting 4
Signature Focusing 1
Signature Focusing 2
Signature Focusing 3
Weapon Disruption 4
Weapon Destabilization 1
Weapon Destabilization 2
Weapon Destabilization 3
Target Management 5
Advanced Target Management 1
Tier 2: EWAR (Alpha)
Name: 2d. EWAR (Alpha)
CPU Management 1
Electronic Warfare 1
Electronic Warfare 2
CPU Management 2
CPU Management 3
Sensor Linking 1
Sensor Linking 2
Target Painting 1
Target Painting 2
Weapon Disruption 1
Weapon Disruption 2
Electronic Warfare 3
CPU Management 4
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Sensor Linking 3
Target Painting 3
Weapon Disruption 3
Target Management 1
Target Management 2
Target Management 3
Target Management 4
Electronic Warfare 4
Weapon Disruption 4
Tier 3: Turrents & Gunnery
Name: 3a. Turrets & Gunnery
Gunnery 1
Gunnery 2
Gunnery 3
Gunnery 4
Surgical Strike 1
Controlled Bursts 1
Controlled Bursts 2
Surgical Strike 2
Trajectory Analysis 1
Trajectory Analysis 2
Motion Prediction 1
Motion Prediction 2
Motion Prediction 3
Rapid Firing 1
Rapid Firing 2
Rapid Firing 3
Sharpshooter 1
Sharpshooter 2
Sharpshooter 3
Controlled Bursts 3
Surgical Strike 3
Trajectory Analysis 3
Motion Prediction 4
Rapid Firing 4
Sharpshooter 4
Controlled Bursts 4
Surgical Strike 4
Gunnery 5
Trajectory Analysis 4
Tier 3: Launchers & Missiles
Name: 3b. Launchers & Missiles
Missile Launcher Operation 1
Missile Launcher Operation 2
Rapid Launch 1
Target Navigation Prediction 1
Missile Bombardment 1
Missile Bombardment 2
Rapid Launch 2
Target Navigation Prediction 2
Missile Launcher Operation 3
Missile Projection 1
Missile Projection 2
Missile Bombardment 3
Rapid Launch 3
Target Navigation Prediction 3
Missile Launcher Operation 4
Guided Missile Precision 1
Warhead Upgrades 1
Guided Missile Precision 2
Warhead Upgrades 2
Guided Missile Precision 3
Warhead Upgrades 3
Missile Bombardment 4
Rapid Launch 4
Missile Launcher Operation 5
Tier 3: Drones
Name: 3c. Drones
Drones 1
Drone Avionics 1
Drone Avionics 2
Light Drone Operation 1
Light Drone Operation 2
Drone Avionics 3
Drones 2
Drones 3
Medium Drone Operation 1
Medium Drone Operation 2
Light Drone Operation 3
Medium Drone Operation 3
Drone Avionics 4
Drones 4
Drone Navigation 1
Drone Durability 1
Drone Navigation 2
Drone Durability 2
Drone Navigation 3
Drone Durability 3
Drone Navigation 4
Light Drone Operation 4
Medium Drone Operation 4
Drone Durability 4
Drones 5
Drone Sharpshooting 1
Drone Interfacing 1
Drone Sharpshooting 2
Drone Sharpshooting 3
Drone Interfacing 2
Drone Interfacing 3
Heavy Drone Operation 1
Heavy Drone Operation 2
Heavy Drone Operation 3
Drone Sharpshooting 4
Light Drone Operation 5
Amarr Drone Specialization 1
Caldari Drone Specialization 1
Gallente Drone Specialization 1
Minmatar Drone Specialization 1
Amarr Drone Specialization 2
Caldari Drone Specialization 2
Gallente Drone Specialization 2
Minmatar Drone Specialization 2
Tier 3: Command Bursts (Omega)
Name: 3d. Command Bursts (Omega)
Leadership 1
Armored Command 1
Information Command 1
Shield Command 1
Skirmish Command 1
Leadership 2
Armored Command 2
Information Command 2
Shield Command 2
Skirmish Command 2
Leadership 3
Armored Command 3
Information Command 3
Shield Command 3
Skirmish Command 3
Leadership 4
Armored Command 4
Information Command 4
Shield Command 4
Skirmish Command 4
Leadership 5
Armored Command 5
Armored Command Specialist 1
Information Command 5
Information Command Specialist 1
Shield Command 5
Shield Command Specialist 1
Skirmish Command 5
Skirmish Command Specialist 1
Tier X: The Magic 14 (Alpha)
Name: X. Magic 14 (Alpha)
CPU Management 1
CPU Management 2
CPU Management 3
CPU Management 4
CPU Management 5
Power Grid Management 1
Power Grid Management 2
Power Grid Management 3
Power Grid Management 4
Power Grid Management 5
Capacitor Management 1
Capacitor Management 2
Capacitor Management 3
Capacitor Management 4
Capacitor Systems Operation 1
Capacitor Systems Operation 2
Capacitor Systems Operation 3
Mechanics 1
Mechanics 2
Mechanics 3
Mechanics 4
Mechanics 5
Hull Upgrades 1
Hull Upgrades 2
Hull Upgrades 3
Hull Upgrades 4
Hull Upgrades 5
Shield Management 1
Shield Management 2
Shield Management 3
Shield Management 4
Shield Operation 1
Shield Operation 2
Shield Operation 3
Shield Operation 4
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Signature Analysis 1
Signature Analysis 2
Signature Analysis 3
Navigation 1
Navigation 2
Navigation 3
Navigation 4
Evasive Maneuvering 1
Evasive Maneuvering 2
Evasive Maneuvering 3
Warp Drive Operation 1
Warp Drive Operation 2
Warp Drive Operation 3
Spaceship Command 1
Spaceship Command 2
Spaceship Command 3
Spaceship Command 4