Hi guys. I have some ideas about Dynamic camera movements option.
- The camera offset during warping is a little bit wired. Maybe we can make it into an optional function.
- If you turned off dynamic camera, the FOV value will automatically be changed to the maximum value after every stargate-jumping. Personally I prefer medium FOV value but I have to readjust it after gate jumping. So maybe we can keep FOV unchanged unless player change it manually (dynamic camera disabled)?