Proving Grounds Gameplay Policy Update

Ah but they haven’t stopped doing proving grounds, therefore it is a legitimate form of PvP to make them unable to compete via underhanded methods so that you can win proving grounds, right? I mean so say some of the posters in here.
So rather than have to deal with that sort of argument CCP have made it clear that the specific behaviour isn’t ok. There are still other ways to be underhanded, such as ganking them since legitimate attempts at killing them aren’t covered, but they require a higher level of investment and are easier to avoid.

There is absolutely no asterisk next to anything here since what they did was 100% within the rules of the game and the specifics of this event. The fact that CCP are changing the rules going forward does not take away from the fact that the top 10 got there by putting in significantly more effort than any of their competition to reach those spots and that anyone complaining post fact are basically just sore losers.

I think ccp remove character name when entered proving ground, It will be solved at least collude or spamming

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Exploiting this by whatever means should be allowed and be the norm… this is the EVE way…

Otherwise this feature does not belong into this game.

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Umm, what was I right about?

CCP decided that shooting people queued up for the arena was an exploit.

61*

Just sayin’.

Ahh, right.

Somebody complained about that issue in a different thread and I said it seemed like an exploit to me.

And everybody disagreed with you, even our CSM reps. Although Brisc seems to be pro-instancing now.

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Yeah, I’ve never been the type to just blindly follow along with the majority opinion.

:thinking: I wonder where all those nay-sayers are now :smirk:

I suppose they are speechless.

Or to complete the daily and get free skill spoints…

If the reward is 5.000 SP, and let’s say that a Daily Alpha Injector is worth 50M isk for 50.000 SP, you should get the picture.

As long as someone is flying something worth less than 5M isk, they are in the green, which should specially apply to frigates now.

Even a char with 80M+ SP would profit from entering with a ship worth less than 22M.

If you want to try and stimulate people to come try out your arena by offering free SP, then don’t be surprised when they take advantage of it.

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There are already reactions to it, but I would like to pick this statement, because it’s so terrible …

Nope. Just plain wrong and made up. A skilled player wouldn’t get aggro’d by a rookie ship. Full stop. Nobody with a couple brain cells and months experience with EvE would have a problem dealing with that.

What is with the policy, that a player has first to try evading the gank (which is trivial in this case), before he is allowed to cry “harassment”?

Why do you exempt your arenas from the rule set valid for the rest of EvE? Because you will not answer this question, IMO because you don’t understand nor endorse the sandbox, but want control and “script” player behavior to ease your developer life.

Hint: Go to a system or spot where your opponent with the dangerous rookie ship can’t easily follow you. People seem to forget that you can start filaments outside Jita. It’s embarrassing, that such things even need to be mentioned.

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Did you try many matches?

Its easy to just say Cable’s win had a significant asterix next to it sure, but that isnt actually true.

I flew many many matches. Cable won fair and square and there is no doubt in my mind of that. In addition to winning fair and square, he also did alot of colluding (or so its called, i.e. I just call it cheating) in order to farm the prize items and to cancel out other people trying to use that to beat him.

If you cut out all of cables collusion wins I am sure he still won by a large margin. He beat me many times straight up.

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Oh really? Stay tethered on a structure and only warp to your abyssal spots when you are ready to go? Use safe spots in big systems for launching the traces. Don’t warp directly to your abyssal spot but to random celestials first, as it is common practice to avoid camps in certain pipe systems (use Incursions and missions to get deep safe spots, too). Stay docked until you can launch a trace. Don’t run traces at times when low participation is to be expected which would increase your chances of getting caught (this would also mean more people run them at specific times, which leads to more and faster fights around certain times instead of long waiting times in off-times). And so on and so forth. All of these things are common suggestions at handling risk to avoid/mitigate PVP exposure in the rest of the cluster. I find it funny that they should not apply to Instanced PVP. Which brings me back to the pampering that CCP Convict refuses to see. :joy:

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@CCP_Convict or someone else informed in that matter: Would it be at all possible to entertain us with some figures where these noob ship issues take place most commonly? :slight_smile:

Fair enough when a lot of us can deal with combat probing gangs trying to catch us then evading some guy in a rookie ship is much easier in comparason.

Especially with some nice insta undocks from jita and so on.

You can not avoid rookie ship tagging. Trust me.

you need to sit ~1 min in space for the queue to pop and get a match and worst case you just sit at the filament with the rookie ship waiting for them to come out.

It’s definitely possible but takes a lot of work, for example queuing in a belt with diamond rats that you have blue standings too or queuing from 2 systems with a wh inbetween. But for sure if people want to be lazy and chill in Jita then na not going to happen.

You underestimate the autism we needed to get top 5. Spamming locator agents and sitting at every filament with a ibis was very much done.