Proving of Kybernauts for Glorification in the Flow Unfolds

I don’t view it as a negative impact on the open world at all. It’s simply something else for people to do. Even if I accept, arguendo, that its a negative impact, it’s a tiny, limited one - 15 minutes at a time over a 3 day window, or a 10 day window at most.

If folks like it and they have fun, that’s a net positive.

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You have no idea what you’re talking about on either issue, and it’s pretty pathetic that you felt the need to spread that lie in order to “win” an argument.

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I thought you raged quit…
Come play in the new arena…bet you will have fun.
Give it a try, then maybe some may take your concerns seriously.

So this was your idea???
History is there and its greatest value is prevail past mistakes so humankind avoid… somewhat … its repeating… History full of examples… and people presenting this and it has bad impact… Obvious…

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and oh it was different game this is different game… is pretty much same thing saying oh that happened in another country another age… we are different… that wont happen… uuuups!
the way you are defending is fundamentally broken and not logic reasoning even

/sigh

No.

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Blame Brisc for the red dots, however. :wink::smiley:

Then gratz… you are defending it as yours and entering arguments with other pilots with no single doubt.

We are here to share our opinions and talk about the subject and how it may impact our game play … And we are coming from different backgrounds and play styles…

Impacts will be different degree on different areas of game … some people who play this game believe or not doesn’t live in blue donut and dedicated their most of time by producing /farming or do PvP only for defending our profits.
There is different breed of pilots exists in EvE who does PvP for the sake of PvP and they are all reacting here because They can see what is coming…

i can fully understand that might be difficult to see things through that perspective … But instead of full throttle defending…
you may choose to go for “intellectual humiliation” and begin to question what you are defending… Hopefully

And you are a Presentative . A diplomat … our voice…CSM … you should supposed to be presenting us there… with all colours and variations … not taking mouth fights with people who is presenting their perspectives…
behave like one… Please.

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The thing I am struggling with is, how does this directly benefit Goonswarm? Surely there must be some pro-null grift buried in this somewhere.

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I’m having a conversation with other players and explaining why I don’t think it’s the end of the world.

Oh, right. I get it. Other folks are allowed to speculate, bring their views to the table and share their opinions, just not me.

The reason why I’m here, reading and engaging with folks is because I’m a representative. If I weren’t, I wouldn’t be here. As I have to repeat every time we have one of these discussions, just because I don’t agree with you doesn’t mean I’m not listening and passing on your concerns. But that doesn’t mean that I’m not going to share my outlook, too.

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In general, I think they’re going in the right direction with this. Making get in/play something interesting/get done in typical session/get decent rewards gameplay possible.

I also like that it focuses on PvP, and changes up the situation so people can’t just settle on one OP build and farm. I especially like the formats that make use of more accessible ships.

However as is always the case with CCP, the devil is in the details, and the implementation. I feel the single worst aspect of the Abyssal content has always been the “complete before timer or lose everything” mechanic.

Especially in a game with short timers and often shaky connections/stability, this was a bad design then and a worse design now.

Short quick play only works if a match is found in a short quick time. For queues to find matches, they need a lot of people in them. Lots of people mean the risk/reward ratio is interesting to more than a few PvP players. Risk/reward is already high in PvP unless you’re going in with very good builds or very good skills.

Winning at PvP tends to favor better builds. “Win, or die, or wait for timer and all die” tends to favor cheap builds, or extreme success builds. Which means more casual players are going to either lose, or die on the timer. Which again limits player interest.

“If one team doesn’t win, everyone dies on the timer” leads to potential griefing and scenarios where if a team can’t win, they just try to prevent the other team from winning so everyone dies.

To me, this looks like setting up to fail, because a lot of effort is put into creating a system that looks interesting on paper, but that only 5% or less of the players take any interest in.

Hello, Walking in Stations, are you still out there?

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“”"“I’m having a conversation with other players and explaining why I don’t think it’s the end of the world.”"""

We are not talking about End of the World here… But we again presenting how this will impact our game play. Being not “end of the world” does not make something less harmfull in future scope for many different play styles neither deserve to be underestimated …

“”""“Oh, right. I get it. Other folks are allowed to speculate, bring their views to the table and share their opinions, just not me. “””"""

Oh of course you are free to present your OWN opinions here… but when someone is presentative … people would love to see you are capable to understand other sides perspective … not totall self loathed and full of your opinions and advocating. You are here not only for yourself but as well as for us too…

“”"""“The reason why I’m here, reading and engaging with folks is because I’m a representative. If I weren’t, I wouldn’t be here. As I have to repeat every time we have one of these discussions, just because I don’t agree with you doesn’t mean I’m not listening and passing on your concerns. But that doesn’t mean that I’m not going to share my outlook, too.”""""""

Thats very nice … hope you can reflect this beautifull your theory and idea of yours and apply the way of you are communicating others too… I think this self awareness helps you to improove also in your personal competances too… Just think about it

It was my idea.

Among others.

Actually people asked for it.

Totally agree with each point. The game is richest when the content is dynamic and unexpected due to the shared world and limited rules. The direction of travel here more of a concern rather than this specific change.

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There is independent organisations like Monster Reborn SES 5v5 EvE skirmish those people standing up there in this sand box game which we all claim free economy and natural habitat… and they are doing best they can to keep this competetive side of game alive. great motivation and effort. And most beautifull thing is … this is Player driven activity .

Actually it has already exists … and most hillarious way… as it should be in a Sand box game … Its awsome because its all players driven ! i deeply respect and greatfull for the work those people pulling

and about application … strongl suggest to read this post . Proving of Kybernauts for Glorification in the Flow Unfolds

Because he has a point.

Fact 1 : Risk aversion is GREAT PROBLEM in New Eden
Fact 2 : Balance in game already tipped over and its not behalf of fighters

And CCP aware about those two major issues … trying to do something . But doesnt see fine and clean . at the end what they do is nothing else than throw more wood into fire …

Agreed, the space around you should matter and another magic carpet ride isn’t going to help that sense of geography that gives EVE some of it’s structure and definition.

But not everyone knew about it, it being actually institutionalized is only making it more accessible, dont u think?

Yes i am totally agree… therefor in my own post i suggested that CCP must encourage and empower these kind of players and advert their efforts .

This is absolutely not favoritism There is some corporations or either organisations like those they are totally community on focuse and serving to community with nearly no return tormendous amount of time and energy they use on it …

This is link discord of SES 5v5 Scrims discord – there is nearly 700 pvp players who is after competetive PVP and currently 300 people online… this number is great actually…

And this is Monster Reborn discord

I think CCP give more encouragement and empower to the players to take initiative… instead of inhibiting … and giving them some easy way outs like that …

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Nobody?

Battle arenas do not belong in EvE. The AT was a once a year exception to the rule. This is a permanent change to the sandbox and one of the core principles of EvE.

The idea behind EvE was you are not safe when you undock. This changes that, for the worse.

They should be able to get shot at by other players. That is what EvE promised to be for 17 years. The slippery slope of the Abysmall space introduction is becoming real.

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Yes it does. But not in the way CCP has promised for the last 17 years: you are never safe from other players.

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