I haven’t used the Cerb for PvE, though I believe it’s able to do the Abyss sites (up to tier 5 with the ‘proper’ fit). But have used the Tengu a lot for PvE and it’s great (apart from now not being able to enter 4/10 DED complexes). The ability to refit subsystems for cloaky and/or nullified travel means getting around is a breeze and it doesn’t matter where your mission/escalation ends up you should be able to get in, run it, and get out without issues.
Last I looked a Tengu could do all the way up to 10/10s and I don’t believe this has changed.
I used a Cerb most recently in PvP (nano stuff) for which it’s a great anti-tackle ship (even if a little slower than some of the pirate offerings).
I’m not aware of anything the Cerb does better than a Tengu (cept for maybe Abyss and 4/10s as the Tengu can’t get into those), and again the ability to refit subsystems (and rigs) on the T3s is a massive bonus imho. My suggestion/advice would be go the Tengu route, as all the skills you train for this (HML, HAM + missile supports, oh and light missiles for RLML) will all transfer directly to the Cerb if/when you decided to train HACs. Subsystems to IV as a start is a good place to be, but get all to V as soon as is reasonable for you.
As for fits, the ones I have are a little dated so not sure they’re still viable, but this should work for most L4s
L4 Tengu
[Tengu, L4s maybe]
Ballistic Control System II
Ballistic Control System II
Ballistic Control System II
Republic Fleet Large Cap Battery
Thermal Dissipation Field II
Kinetic Deflection Field II
Target Painter II
Stasis Webifier II
10MN Afterburner II
Large Shield Booster II
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Heavy Missile Launcher II, Scourge Fury Heavy Missile
Auto Targeting System II
Medium Ancillary Current Router II
Medium Ancillary Current Router II
[Empty Rig slot]
Tengu Core - Electronic Efficiency Gate
Tengu Defensive - Amplification Node
Tengu Offensive - Accelerated Ejection Bay
Tengu Propulsion - Chassis Optimization
Final rig slot is for whatever you’d like or another ACR if your fitting skills aren’t @ V yet
Oh and don’t turn on the auto targeting system, it just gives you extra lockable targets.
One more thing to note, both chew threw ammo like it’s some sort of competition, so make sure you bring along lots
Edit: As an aside, if you decide to go the HAC route first, pls consider training up blasters/railguns, as the Eagle is great for L3s (currently grinding standings for a particular corp using one, good times) and a Blaster Tengu works quite well for PvP.
Regards,
Cypr3ss.