So I know where this is going by the title alone so if in you’re mind your first thought is no then go no further, if maybe then please read on.
Also skip the WALL of text to just read how it might work.
As a veteran of this game with years of in game time I would submit this, I love PVE and have never cared for PVP so let’s get that front and center and for good or bad Alphas are a part of the Eve landscape and so are PVE players, and from the start this game has offered both styles but one group has been left behind in favor of PVP players, small and solo PVE players.
(This is not about pointing and placing blame)
As small and solo PVE’ers we are mostly restricted from venturing into null and WH space, from low sec, so at this point let’s not go into the risk vs rewards arguments, we all understand that most of these places are just Farmville in space for most super bloc’s living there and most PVE’ers and just doing their own thing yuking it up in high sec and that’s about it, however it would be nice to travel freely beyond into these other areas without dare I say it being chased down by players whom only interest is blood when truly PVE’ers are looking for fresh adventures to be had, all this said I purpose this;
If you are a PVE’er just wanting the challenges of facing stronger NPC’s then flipping that toggle to PVE only will lock you into that mode similar to the jump clone cool down 24 hrs before you can flip it back.
Upon flipping that PVE switch and heading into null/low/WH this has the effect of lowering the chance of a choice drop, in other words near zero of officer mods dropping, but reaping the rewards of the higher payout then typically found in high sec.
PVE players are unable to effect players, no shooting, no transfers, no undocking from ship into capsules and into another ship, and positively no BUMPING.
(Power blocks), but players will steal our precious ores, no, not really only noobish players who will go after mining what they can find already in high sec, but they’ll huff our gas, probably, but again that can be simply dealt with by turning off the ability to use those mods while in PVE mode, let them keep that precious.
Beyond what I’ve put up I am sure there is much input that should be discussed and explored but point being that opening up frontier for small Corp PVE’ers as well as soloist while still leaving null/low/WH are largely intact, a PVE/PVP toggle can work as it has in other games, PVP still dominates many of those games, but I will say this as a PVE’er I have enjoyed games with this feature and believe eve could benefit from this feature.
(I am unsure as to even post this, but decided yes).