Q: Capital building in the New Industry era?

I’ve been on RL vacation for the last couple weeks.

Been wondering if any industry folks have started building capital hulls with the new industry blueprints yet.

Before I left, I couldn’t find anyone building capital hulls. Personally, I built some Capital Construction Parts, as they are needed for ihub upgrades. Otherwise, nothing with the new industry besides some reaction and research on the new BPOs.

What is the current situation for other industry folks? Are people building new capital hulls?

Thanks!

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Just look at the mineral prices …

I was only building Orcas and Freighters in High Sec but I am at a 100% stop on all production. The cost too continue to just build Orcas and Freighters is costly. Heck I figured to buy the new BPOs to just cover the new parts at 17B isk +, that cost without the reaction BPOs.

CCP has really screwed this up badly.

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I literally can’t build capitals anymore because some genius decided that capital building should now take 6 months of skill training for the new parts. Also they’re now a lot more expensive to build so we probably won’t see many coming out until demand increases and drives up price. Also, SO MUCH P1 which is ass to ship.

“I know not what weapons WWB3 will be fought with- actually I do, it will be HACs because capitals are nigh-impossible to build.” -Albert Einstein, probably.

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I don’t really know how I would handle the increased build costs, but I would say that the way to handle the skill BS is to reduce the science skill requirements for the new stuff down to IV instead of V, which will save literal months of training time. Like, it’s been 2 months since the devblog came out, so if you started training those skills from that day onward you still wouldn’t be able to build caps now without injecting. I hate to bring tinfoil hattery into this thread, but that just reeks of a plot to sell more injectors.

Did they not set out to reduce the number of capitals? I mean it sounds like a success as far as CCP stated aims go

As a capital builder, currently my productions are at a crawl, but not a stop. The real struggle has been getting into the new rhythm of material gathering and procurement.

I also figured out that unless you have a dedicated wormhole corp, its not economical to do the reactions for the new Metallofullerenes so that became a mandatory import, though they’re fairly cheap as far as inputs are concerned.

The real kicker is the Capital Core Temp Regulator. Right now it costs… 5-7b to build one if you buy the smaller Core Temp Regulators and PI bits from market to build, and I don’t expect that material cost to drop below 2-ish bil ever because of how long it takes to get everything together+mat values.

THIS IS NOT A SMALL PRODUCER KILLER, but it certainly makes our lives and gameplay much more difficult, and as is the norm with many changes, disproportionately affects and disincentivizes smaller producers from trying to continue.

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Bump - It’s two weeks since I last asked.

Is anyone building new capital ships now?

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Dunk why would they… everything is off the charts bonkers prices:

Take the Charon for example, the build cost used to be ~1b

Now it is 8b+. There is zero reason to build capitals right now, if you didn’t build as many as you could before the changes your A. An idiot and B. Screwed

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currently, yes. though, before the changee if I was going hard I could do 3 a month, now, I’m at one on a potentially every two month time scale. So, yeah as a small producer, hurting a bit even if the end point of sale is going to be higher

I still need those level V science skills…

In my dream, I success millions.