So generally i think theres a fair few of you that like rts games and with eve being well eve i believe having some sort of rts ingame might actually be popular; im not going to flesh it out too much at the moment as i would go heavily into details and… well it would take a lot of time which would be wasted if not implemented (which is likely)
The whole thing could be kept as a simple pve game fighting off sansha incursions on the ground with various tanks, aircraft and troops. Over time these could be fleshed out more to be more modular, vehicles could simply use the same modules as eve ships (think hardners, small guns and micro items rather than anything too big) other stuff could include:
*troop transports that can pick up militants or other ‘livestock’ type troops from stations for adding to your army
*localized fighters (only able to fly over the planets atmosphere instead of all out space faring)… which is probably something that would have worked well with valkyrie?
Im going to stop here because…
If i am to be honest, a tactical rts that would tie into eve could be quite complex even in its simplest form but one other item i thought about was some sort of secondary espionage game, a fps i suppose somewhat similar to splinter cell; imagine you could hire a spy or sapper to do ‘unthinkable’ things and have it not only running around on a battlefield but also infiltrating pi installations, customs offices or whatever; nothing really game changing like blowing them up from the inside but if successful and depending on character type you could steal, up taxes or destroy/disable small stuff; not enough to make a true difference but enough to be annoying.
Its a small idea, theres more bouncing around inside my head but i just wanted to float a basic premis and tell ccp i think its time for the real time planetside strategy game