I’ve did both in the different games I’ve played, leading group or following a leader, depending on a lot of criterias, motivation and available free time during the concerned period on top of the list.
However I rarely tend to only follow, I almost always end-up with some responsabilities inside the group, if anything, because once I start a project I tend to be much more invested than the average player in it.
He might, but the whole subject was about “Are they playing the game wrong?”.
And I believe the intent of the game design is closer to my vision than yours, which would lead to the answer that, yes, according to how the game is originally supposed to be played, they are doing it “wrong”.
I don’t know if I’m making myself clear enough, but by this, I don’t mean that they are doing something bad. Playing the game “wrong” only matter proportionnally to what importance you give to the fact of playing it “right”.
It all depend of the original question, and what answer are you looking for precisely.
To me:
->Are they playing the game wrong in the sens of not following the game design as intentend?
I say yes.
->Are they playing the game wrong in the sense of doing something bad that must be avoided?
I say not at all.
Just as a side note, I read a lot of lines about how “solo take more efforts” an “those players are on an other level”, not only from you if I remember well.
I find it kind of funny, because being able to properly work with a group of people usually take much more actual efforts than anything for which the only opinion/strengh/beliefs/whatever you have to take into account are yours.
Following your own desires has never been anything hard to do. After all, you said it yourself, they are working towards goals “that they set for themself”.
Which is kinda ridiculous as a concept, you’ll naturally set goals that only involve a reasonnable amount of efforts and that are actually not that hard to do, and always profitable for you. Anything else would be masochism and that’s probably not the thread to developp it.
But more importantly, other than being relatively easy, because no human naturally torture himself, they are fake and meaningless.
My whole view about this is that I came her to accept challenges fixed by the devs and by the game mechanics, on which I have no control or influence to begin with. “Self fixed goals” are by definition goals that have no value, they might make you happy, but they don’t matter.
I don’t like the feeling of doing something just “Because I have nothing better to do with my time today”, and to me, that’s exactly how “self fixed goals” feels like. “There is no actual real goal for me today, let’s create a fake one to occupy myself!”
Nah. If I reach this point, I don’t loose time by fixing goals myself, I go elsewhere working on real existing goals.
('he, this side point happened to be quite long LMAO)