Players are still just humans with emotions. Just like trading in a RL financial market. Virtual Earnings and Losses in Eve-Online affects Players Behavior.
Seems, we should just adapt with this reality.
Players are still just humans with emotions. Just like trading in a RL financial market. Virtual Earnings and Losses in Eve-Online affects Players Behavior.
Seems, we should just adapt with this reality.
I think some are role-playing on EVE forums.
I’m one of those, role-playing in a make believe existence . But others reactions are real. They feel that Eve-Online, a video game is a part of their reality.
I just wanna get the first Babaroga hulls on the market and sell them before CCP realizes they created a Marshal-value Marauder (unless intended) and decides to cut the material requirements in half.
Friends from Safety. can help you with that.
Pretty sure I won’t be short on ‘‘help’’ on that one.
I think Ihis char is done roleplaying as Joker of new eden. It’s too serious. Will switch too jack sparrow.
So, you’re saying that Eve’s assets have value?
Depends on what kind of value. Last time I check, I didn’t make any RL Profits on any In-Game Products unlike Crypto Currency.
Value in EVE, for Dummies:
In EVE, value isn’t just what something costs—it’s what it’s worth to you or others.
If people want it, need it, or depend on it—it has value. Even if it’s free.
Just like a warp core stab:
Useless… until you need it.
I know for a fact there are players in FW that do not have emotions.
Vulcans?