What a crap! (a necessary expression) *
As I see it:
Cynosural Field Generator I should be used only by Titan like Jump Portal Generator I does.
Titan own a Jump Drive, but should be allowed to lit a door on its own aswell.
Black Ops and Force Recon Ship should use only Covert Cynosural Field Generator I, not allowed to use Cynosural Field Generator I, as Black Ops can’t use Jump Portal Generator I and just Covert Jump Portal Generator I.
Since Industrial Cynosural Field Generator has not been added to the ORE hulls, the real Industrials *, this will mess a lot the ore hauling, leaving us just with the Jup Drive of the Rorqual.
The Orca and the Porpoise needs a way to jump to a cyno, even if not allowed to lit one.
The Orca should be allowed to use the Industrial Cynosural Field Generator, or to be able to jump but not to lit, give the Orca a Jump Drive like any Capital.
Since Jump Freighters are enough to jump outside from Highsec to haul ore, and the Bowhead doesn’t own a Jump Drive to haul assemblies, i don’t see the need of another Jump Drive allowed in Highsec.
Giving the Orca a Jump Drive banned in Highsec could be enough, but the best option is an industrial cyno for the Orca and a covert cyno for the Porpoise.
But as I see it, what is a MUST is that Porpoise needs to be allowed to use Covert Cynosural Field Generator I like Prospect does, cos Porpoise is the big brother * and Prospect is the little brother *: same skin, both designed for wormhole life and Gas Harvesting…
Without a cyno on its own, Porpoise loose it’s ability to be a Command Ship and a Hauler at same time, and any kind of ORE ops should not need additional haulers *.
With this, a Covert Ops Cloaking Device II for the Porpoise should have been added long ago.
Say to me that Porpoise is not a Covert Ops like Prospect is.
IMPORTANT: any kind of cyno, any kind of jump portal, and any kind of Jump Drive should be allowed to jump to a lit cyno of any kind. If only industrial cyno link with another indy cyno, but not with capital cyno or covert cyno, that’s a crap! (a necessary expression) *
Realizing that Industrial Cynosural Field Generator has not been named as T1 variation, it makes me think that Cynosural Field Generator I, Covert Cynosural Field Generator I, Jump Portal Generator I and Covert Jump Portal Generator I could loose it’s T1 name too…
BUT since Covert Ops Cloaking Device II and Improved Cloaking Device II are the T2 variations of the Prototype Cloaking Device I:
Covert Cynosural Field Generator I and Industrial Cynosural Field Generator should be the T2 variations of Cynosural Field Generator I, and Covert Jump Portal Generator I should be the T2 variation of Jump Portal Generator I aswell, and named according to this *.
PLEASE, I BEG: allow the Porpoise to use the Covert Cynosural Field Generator I and the Covert Ops Cloaking Device II and become a real Covert Ops * as ninja wormholer with it’s little brother Prospect.
Note: My plan is to huff Fullerenes in Wormholes with the use of my multibox fleet of alts: some Prospects to huff only, a Porpoise to give Foreman and haul the gas, a Covert Tengu ‘Nightfire’ as scort and a Buzzard ‘Mantigu Seabeast’ to scan.
What have all this in common that makes it so cool?: almost the same black skin with green lines but the Tengu with red lines, and the use of Covert Ops Cloaking Device and Covert Cynosural Field Generator.
This awesome fleet of mixed Covert Ops to huff gas at wormholes can only be posible or finished if the Porpoise can use the covert cyno and covert cloak.
Thanks for considering it. *