The September release brings changes to cynosural fields generators - reducing the number of hulls they can be fitted to in order to make hotdropping a more tactical choice.
Similarly, this release sees the introduction of the new Industrial Cynosural Field Generator that can be fitted by Industrials, Blockade Runners and Deep Space Transports. New industrial cynosural fields can be used by jump freighters, so as to reduce the impact of the cynosural field changes on logistical supply runs to more remote and dangerous areas of space.
Brand new wormhole graphics and audio also come with this release, with clearer visual representation of a wormholeās remaining lifespan and mass handling capacity. Check out this devblog for more details.
This release also sees the introduction of a whole host of visual and gameplay fixes and changes, including restriction on the Venture to prevent it from capturing lowsec faction warfare complexes, and a substantial number of UI and UX improvements.
Not sure I would call it an issue but being able to turn off or dismiss the fitting warnings would be good, I know my ship is duel tanked, itās not a mistake itās by design and i dont really need to be warned about it
The wrecks produced by the Trigs from the new Emerging Conduits take an very long time to lock, even with a sensor boosted Noctis. I think their stats need checking.
We took the decision to not include the option to turn off fitting warnings. Disable options such as this add additional development and maintenance complexity, and with a game a large and long running as EVE, these options certainly add up over time making the game more and more time consuming to develop and maintain. Thatās not to say that there are not times when it is appropriate, but in this particular case we opted to go with making the warnings as non intrusive as possible.
Honestly not sure whether itās my computer or not, but I tried running an Emerging Conduit combat site, and the Trig ships were completely invisible - didnāt show up on either my overview or as an icon in the play field. I also tried CTRL+Mouse, but couldnāt target anything.