I don’t need to use this sugar coating because it is pretty obvious how it works: The same inaccurate way the asset management calculates prices for your items. CCP is aware of that and it won’t change because changing it to be more real-time would apparently be too straining on the database. However, while no one really cares about the accuracy of an asset in the asset window, having the market open and seeing vastly different prices for the item in the actual market part and the tricker are a different kind of cattle, and websites can pull very accurate prices from the game already. So, there is no reason why the ticker is so inaccurate and furthermore no reason to sugarcoat the question.
Don’t get me wrong, I kind of like this ticker. It has room for improvement and can be helpful to kind of quick glance over prices of selected items. But if it is this inaccurate there is not much point in using it. Even after I switched over to Domain, prices were still not perfectly in sync with the market and had partially very significant disparities. All I want is that CCP does thing properly right away for once, especially with something so small as this ticker, than use this useless incremental development approach to even establish basic functionality for a thing.