Quite a few comments on it already in the Revenant feedback thread:
It’s basically par for the course for CCP’s UI revamp so far:
- More bloat, less meaning
- Shove extra graphics, bright colors, and highlights into the mix
- Half the information in twice the space
- Triple the size of some areas, but for some reason cut other areas down to a small space that you need to maximize then minimize (eg. Ship description)
- More clicks, more scrolling, more mouse movement
Basically, CCP just continues to demonstrate that gameplay and design is much less important to them than trying to ape mobile game interfaces to appeal to a supposed audience who’ve been raised on mobile phone icons and Netflix.
Oh well, at some point the graphics bloat and UI proliferation will get to the point where you won’t mind the time dilation because you can’t see what’s actually happening in space anyway. Maybe that’s the real end goal.