Version 22.02 - Revenant - Known Issues

Hello everyone,

Here you will find a list of any known issues as we become aware of them for patch 22.02.

Please use this thread for reporting and tracking of any issues.

Quick Info:

Other Information Threads

Corporation Project

  • Your Contribution counter is missing on Manual Contribution method
  • The padding for the font in the Corporation Window’s brackets causes some of the letters to be cut at the bottom with the UI Scaling above 100%

Missions & NPCs

  • Some rogue drone dungeons are not being cleaned up properly after being completed and stay in space empty. They are still correctly completing, giving an escalation chance and causing a new site to respawn.

Ships & Fighters

  • Cenotaph role bonus to medium projectile falloff and medium missile velocity is applying at 7.5% instead of 25% as intended
  • The Cenotaph has a Warp Speed of 2.7AU/s instead of 3.5AU/s which is standard for combat battlecruisers
  • The Cenotaph’s Caldari Battlecruiser shield boost bonus of 7.5% bonus per level is always applying 7.5% no matter what skill level is trained

Skills

  • The Mercenary Den Management skill is missing a tooltip in the skills window

Ship Information Window

  • In the Skills tab, rapidly switching between Mastery subtabs before all skill groups finish rendering can result in the unrendered ones being displayed in the wrong Mastery subtab
  • The ship preview is not displaying fitted subsystems on Strategic Cruisers
  • Skill-training buttons in the Skills tab can be fully hidden when the window’s width is very small
  • Some translations cause UI issues and text overlaps, especially when the Ship Information Window’s width is very small
  • Translations are missing for a couple of words
  • Some quotes and attributions contain typos and/or incorrect punctuation
  • The ‘Show in Ship Tree’ button is displayed for a few ships that are not present in the Ship Tree
  • The background faction logo is incorrect for a few ships
  • The tooltip is missing when hovering over skills in the Requirements subtab, and some information and options are missing from the tooltip when hovering over skills in the Mastery subtabs
  • When UI Scaling is not 100%, the contents in the window’s large view are scaling incorrectly with the window’s width

Ship Tree

  • The Deathless Ships are missing skill levels required to fly them in the ship tree

SKINR

  • Pattern projection Gizmo can appear extremely offset from ship within SKINR
  • Pattern projection Gizmo can become detached from projection pointer indicator
  • “Sequencing in Progress” and “Saved Designs” content in SKINR can overlap slightly
  • Occasionally, live rendered icons for SKIN designs will appear black within the SKINR
  • Edited pattern values reset to default values when editing a saved design
  • Bane and Revelation Navy Issue are not applying primary material slot nanocoating correctly

Structures & Deployables

  • Mercenary Dens have a lower than intended signature radius and are missing a dogma attribute which means supercarrier fighters will not apply full damage to them which is not intended
3 Likes


#CCPQualityDesign The roman numerals are partially hidden by the stack counter.

14 Likes

No skill books in Zarazkh?

Dscan (and track / look ) on asteroid belts does not work …

3 Likes

Well before even making it through patching I can see one issue.

The list here, clearly shows you need to reopen Sisi.

5 Likes

After todays patch, ship tree is laggy when zooming, lines connecting ships flickering while getting into new place.

Despite your words over at EVE Online: Revenant - Expansion Notes [quote=“CCP Bee, post:1, topic:467254, username:CCP_Bee”]
Please use this thread to discuss upcoming changes and give us your thoughts and feedback on the contents of the release.
[/quote]

You do not seem to actually have read the feedback in that thread, nor having explained any of the details that confuse players.

3 Likes

7 days or Omega is not working, As soon as you log out the account status is change to Alpha… and plex is gone also, and no way to rebuy

1 Like

Please make the skillbooks tradeable by default in the fulcrom in zarzakh… Having to buy or collect 10bil worth of trade in stuff to get all 5 skillbooks is DUMB… the prices were low a few days ago… but now they are SKYROCKETING… This NEEDS a change and a HOTFIX asap… I looked forward to get the new skillbooks and start the training while I waited a bit on the ships and modules to stabilize in price like always with new stuff… but now I probably have to wait a month or two before I can even get skillsbooks at decent price… Makes no sense… It feels like you devs don’t want us to fly the new ships…

The 10 plex free from the NES store is not added to my accounts. They’re not in the redeemable window either.

1 Like

Lots of people reporting this, long thread on Reddit…please let us know that you’re aware of this issue. No point in reactivating my accounts until this has been fixed.

this STILL doesnt work, but reporting it is usually consistently ignored. (last thing we heard of it was: it was promised to be put on the issue list [didnt happen tho] )

what you can do however, is to scan it from the system map (f9) or from the screen. (super annoying but at least you can scan them)

2 Likes

Hi Mr. Bee
I just logged on my alpha account to claim 7 days of Omega as a returning player.
Everything went fine here. I noticed it updated my account to omega.
Then i noticed that there was still a 7 day offer in NES for 10 plex.
I bought this in addition to the free days.
As i am alpha i paid for those 7 days with plex i have purchased with real money on my main account.
This account now says that omega expires on the 19th.
7 days from now is the 19th.
14 days from now is the 26th.
I have restarted game, launcher, computer and waited an hour, still nothing.

Update: Its been 1 hour and 45 minutes and the character is now updated with the correct date.
Thank you if someone did something. If not now you know what to write in FAQ.
sorry the inconvenience

Ive noticed massive changes to Skins on my saved designs, some look god awful & not what i previously designed.

Ive also noticed on the “Bane”, the Primary slot colour isnt even applying…

The forum background is a little bit scary.

Do you think that might keep others away?

2 Likes

@Chad_Frostpacker You? Scared of pixels? I hardly believe that. I think it looks nice, very sci-fi.

on my mac client when shaders are set to high it will crash when many players are on the grid, just undock from a keepstar (with many players on grid) and the client will crash, I tested all other settings and there are no crash when the shaders are set to medium… please fix this as we want to play with high shader settings!

I’ve been playing on your project since 2016.
I’ve put up with many of your innovations.
I’ve updated my PC, I’ve changed 4 types of earnings in the game.
And what’s the result?
Every year, the animations of docking/undocking, changing ships, changing clones are getting longer.
And now you’re also cutting drone farming, finishing off family people who can’t farm 24/7.
Because of your lags, a lot of people have suffered today.
Tech support is simply UNAVAILABLE.
I’ll tell you honestly, the only thing that keeps me from leaving this project is the people I play with, but I feel like you’ll soon surpass that too.
Glory to the progressive managers who haven’t played the game, but are changing the balance! (Sarcasm).

2 Likes

Regarding the SKINR update, I can no longer locate the skins I have listed for sale.

I mistakenly assumed the skins I have listed for sale would be displayed in the same interface where “Targeted At Me”, “Corporation Skins”, and “All Skins” are listed.

This is a pic of my interface:

This is the interface where I was expecting find a “My Listings”. But, nothing here.

Can someone tell me where to look, or include the missing “My Listings” in the known issues?

I believe in redundancy and have a chat channel where I have some of my current listings posted, so I know they are still in the SKINR system. I just don’t know how to access them, now or going forward.

o7

Edit: I am adding this as an additional request, as I am certain I am not the only skin designer that will be impacted by this “improvement.”

In regard to the Orbital, Offset, and Rotate and Scale coordinates, the “configuration” of these precise, I’ll repeat that, precise digital instructions to reliably reproduce a pattern in SKINR has changed, rather dramatically, probably due to the 2nd pattern option introduced with Revenent. However, this change renders all prior SKINR patterns stored elsewhere, i.e. pen and paper, due the limitation of pattern storage provided by the SKINR system useless.

Useless.

This was done without prior notification.

I have designed a lot of skins, and sold a lot of skins through SKINR.

Now I can do the math in my head to adjust for this, but there will be some designers who cannot.

So, can a conversion chart be published for designers to consult, who have popular, or favorite, patterns, which require extremely precise imputs, inasmuch as lack of space for pattern storage, combined lack of prior notification of such significant changes throws this “ball” back in CCP’s court.

Had prior notice been given, I would not be making such a request. But prior coordinates such as 370/744 (Orbital), 448/872 (Offset), and 508/525 Rotate - Scale simply put…don’t exist any longer.

It’s that, or it’s another bug.

But if they do that, the insider intel they fed their friends will drop in value.

SKINR pattern edit is still glitched/bugged (I know that most people don’t care, but some of us like SKINR).

1 Like