Currently faction warfare missions are too easy to farm because they are very hard to counter for the defensive side. Therefore I propose the following changes:
- Make their expiration timers much shorter, e.g.:
1.1. level 1: 1 hour till expiration after mission acceptance
1.2. level 2: 1.5 hours till expiration after mission acceptance
1.3. level 3: 2 hours till expiration after mission acceptance
1.4. level 4: 3 hours till expiration after mission acceptance
- Once a mission is accepted it immediately shows up with their beacon in its target system.
- If on grid with the beacon the remaining time for expiration of the mission should be shown.
- In case a mission was accepted but the mission hasn’t been at least entered by the pilot, then the pilot should be penalized for example with LP loss and/or standing loss.