So, EVE is Dead…

Yes, it actually is. Along with your “Cool picture bro.” constructive reply on the subject, it proved my point.

Some sort of precursor to the catalyst

Even if CCP is up for sale, EVE is net positive. EVE is reliably bringing in money. I doubt anybody is going to pull the plug on a game that makes money. That makes no sense.

What will happen, if CCP is for sale, and if they are bought up by somebody else – that somebody else is going to go over CCP’s projects and likely pull the plug on everything that has no future. Which is probably everything except EVE.

I’m not worried. This is a business decision, and business-wise EVE is doing good.

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This ^^^

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This did happen before! Look up the game Hi-Fi rush and it’s developer Tango Gameworks.

Either way, if CCP is up for sale, I’ll beat Elon to it and purchase it myself. This will make me the owner of the sole company standing on Iceland, which I will leverage to declare Iceland a monarchy and crown myself king. You may come to my kingdom and live here TAX FREE (!), however, you must pay tribute by mandatory attendence to the EVE fanfest - no exceptions!!

With royal regards
-James Fuchs

If you read the statements, Eve is making huge bank. It was a good purchase. Just extremely poor management.

CCP wont stop taking all the Eve money, and throwing them at Team Vanguard and the nearest dumpster. Then go out and broow more money and start large bonfires.

The video is almost unwatchable due to the endless ‘thanks for supporting’ chimes.

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I think most people are failing to grasp that investors don’t want a sort of moderately profitable return. They want huge short term gains, with no thought given to the long term health of the company. Of course no one would pull the plug on EVE, but they would absolutely push further monetization and try to milk the game as much as possible, potentially to the point of creating another 2020-like player exodus.

EVE’s player numbers are not at all healthy and some people like to even suggest those meager numbers are propped up by multiboxers and bots. In a fully player-driven sandbox and economy, tell me what happens when the population numbers reach a critical low point? It creates a situation where even people who would not have quit over monetization changes, would do so because there just aren’t enough people to sustain the player-driven content of EVE, thus the population would begin to death spiral where less players = less content = less players. Circling the drain, in other words.

Well the other thread was closed due to rumor mongering…guess it’s just rumors still vOv

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Already did almost exactly that! :rolling_on_the_floor_laughing: All isk gone while having fun testing marauder fits. Hate to scrap my antique ships though… :grimacing:

Eve Online won’t die. Well unless this is your buyer.

Have tons of fun!

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Revenues are up but it’s still losing money. Otherwise they wouldn’t have needed a $50m cash infusion ($90m if we count the crypto investment for Frontier). The $4.7m loss that PA posted in Q1 2025 was almost entirely attributable to CCP.

You don’t sell the cash cow unless you’re either in dire straits -or- the cash cow really isn’t a cash cow.

I’m sure we’ll learn more in the coming weeks and months…

I’ve played a game (world war 2 online) in the past which ‘died’. It’s still going, but in a primitive fashion, as all of the paid developers have left. There was a stage where it became pointless doing anything because there were no other players to fight with or against.

Eve is bigger in scale and has the advantage of not being solely combat focused, but that complexity may actually be a bad thing because the overheads and infra require more day-to-day cash flow to maintain. If PA abandon ship, and there isn’t a ready buyer, It opens up the small possibility of a rapid implosion - particularly if cash flow is already more of an issue than presented.

That said, the ‘death spiral’ is most likely. It will be slashing the development team and not releasing much/any new content that takes it slowly down to a zombie game like WWIIOL. That in turn signals to older and newer players that there is no hope of Eve creating anything new or addressing frustrating gameplay experiences, which for me is one of the reasons something like Eve remains viable to so many players. It may not be the game you want now, but historically the devs would make big changes often and that left open the chance that your issues would be fixed. Without that, many people will leave. All of this was the case in WWIIOL, and it took about 3-4 years, so EVE’s corpse can probably survive in some form for 10+ years, depending on if they can avoid major financial losses.

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That may be what they want, but in reality such investments are few and far between. In most cases ‘‘moderately profitable’’ is a pretty damn good thing. But most of the time you will just get slight returns, and at times you’ll go into negative. The goal is to avoid going negative. So, yeah, stuff gets unloaded when there are signs of that happening.

There is a critical mass of players, but even though EVE numbers could be better, they are not that low yet.

Closed for rumour mongering…

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