What makes no sense is that the game had MORE players when we had harder and more confusing skill trains. When skill training skills existed, when pods needed insurance, when the loss of some ships cost you SP. If you care about retention, shouldn’t you and @Nienna_Nannie be arguing for a return to those times? When 60k were online? Your arguments are backwards sir.
CCP said they’re removing the skill training queue. That sounds to me like no more passive skill training while offline.
Anyway, I don’t care what you or your alt has to say…
It’s not a trap, it’s what I would rather have in a game given the choice.
I’m not talking about what you can do, talking about whst you can use.
Indeed. So what’s the point in making them wait for skills to complete when they can just buy it? I’ve been over that before and the same invalid arguments keep popping up from posters who can’t prove that the Skill Queue is necessary, primordial and paramount.
That’s one way of looking at it. To me it’s a gimmick and it shows when it can be sidestepped with cash.
It clearly does, but not in the way you mean.
Times have changed, so have the devs, so has the game and so have the players. It needs to move forward and I like most of what CCP has done so far, minus the technical difficulties.
Let’s see in what form though. I have a hunch that a lot of that wasted time will be gone.
Again the discussion is about new players. Please stay on topic.
Again, we are talking about new players and what they can do. And more importantly why they Don’t NEED the blingy stuff to do it.
I agree. We need to get rid of the SP purchase mechanic.
But it’s there, and while it does impact the SP system, it doesn’t negate it.
Of course it does, and in the way I mean.
You are the one that has already claimed that you don’t understand it:
–Gadget needs to get back to actual work
No it isn’t. This discussion we’re presently in is about the Skill Queue and the ridiculous wait to get to use the items in the game.
I’m sorry if you were under the impression that New Players were the topic of my posts. They were mixed in by other posters who tried to make valid points but only fell on their nose trying to. And the Skill Queue affects newer players, which is in line with this thread.
We get it, you’re very egocentric and we should all know, in detail, about your perspective. But the topic of the THREAD is about newbies.
And they call me troll
So you didn’t type this then. Stop sperging.
Tataaaa
You’re just using it as a vehicle to get our own desires across, like pretty much all “do it for the newbies, honest” posters.
It’s funny how alts (pretending to be new) all play this game (and I use that very loosely) but somehow disagree with the base premise of the game. EVE is a long term slow burning MMO where it’s about the journey, not the end game (because there IS no defined end game). If you don’t like that’s completely fine and understandable but then you’re playing the wrong game. Either adapt or go away because a core concept of a game isn’t going to change. It’s hilariously egocentric to demand otherwise.
Now go burn out your new alt posting character and we’ll see you make a new one in a a few months.
So you don’t want nor understand the SP system.
Got it.
You have evey right to your opinion.
The SP system is staying, though it will slowy be tweaked over time as it has from day one.
I’m going to continue to talk about how new players interact with the sysem, as this thread has been about all along.
You have your opinion, and I disagree with it.
Nothing more needs to be said. Ciao.
–Gadget still thinks Purple is better than Green
They have elaborated that the idea is SP still accumulates over time, just in the „unspent pool“. So you can later decide to buy skills as needed. After it accumulates in a pool. No queue, correct.
So it is still fundamentally SP/skill levels over time. In this mode though, newbies do not need to panic ahead of time what needs to be in a queue and newbie Alphas don’t have to panic login in case their shortened queue is soon going to expire.
Feel free to ask CCP devs to confirm the above, as this is what they did in various twitch streams and discords.
That’s actually a good change IMO. I hate dark patterns to inflate login numbers. But doesn’t fundamentally change the „passive SP progress over time“ mechanic. Which was the point of you trying to bring this up in the first place.
And that is a great move honestly, it’s just more newbie friendly. It also gels much better with the injectors concept (which I’m sure wasn’t a consideration).
Nice chatting with you. Thanks for helping me expound on my opinion via your posts.
Bruh, I’m nobody’s alt, this is my main, the char I actually play with in game.
I’m writing this guide to the AIR career program, on how to get most of the skillpoints in that program on a new character. This character doesn’t have to train any skills. It is possible to do this using a new alt on the same account as the main haracter, and not even have to pause training on the main. The guide is yet to be finished, as the instructions to complete the exploration and soldier of fortune challenges are not yet there, but it demonstrates the range of activities that a new character has at his disposal. It is far from true that a new player cannot do anything. It’s just that the whole breadth and depth of the game unfolds slowly, but so does a new player’s understanding of the necessary mechanics. I don’t see much of a problem, although perhaps the rate of skill acquisition could be faster.
I enjoyed it. It showed me quite a few things, ship damage, fleet navigation, fitting window, mining lazers, spies and politics and said I could serve a daction as a mercenary. I think it was a jice into to the career agents. Too bad that the intro story isn’t finished yet. I hope they continue it parallel to the career agents.
I agree. EVE is too complicated and vast to skip the basics.
( I wonder why there are different security status to the systems. I understand new player zones for career agent training but beyond that, I don’t know if it’s because there are different rules of engagement or another thing. )
Is it still true if I have never voted in my life?
I was attracted by the idea to mine and build ships because it said everything is player made. Then I saw it was PvP so it’s clear that are risks involved to being a miner and builder of ships but that is the way the game was made. There is no question of fair or catching up, the game is great the way it is.
I think that’s really good, that is why I wanted to play this game.
I already make Catalysts So far only for me but I should start selling. Just waiting for the Market skills to mature.
The whole game is PvP. It says it right there on the box.
Those things aren’t safe anyway.
Does the corporate history have pictures?
And what can I do with a keepstar, does it mine faster?
I agree. My station container is starting to get cluttered with things I don’t understand. ECM, Planetary Scanner, Structural something… It’s too much. I want to reprocess some of them but I’m not sure if I should.
I think not. That would damage my self-esteem to lose a well fit nice ship because I had no idea what was going on round me. I am already challenged as it is without adding more idiocies into my gaming.
We can already buy all the skill point a fat wallet can buy so the skill system doesn’t need to be touched.
Thanks for reading.
Play on!!
I thought that too
Don’t take it personally, I’m sure it’s a her problem. You seem like a totally gankable dude and you’re cute too. Maybe she’s been too busy