So Where is the Game Mechanic That Allows us to Flip a key Null System to Hi-sec? :psyccp:

Agreed with Hiyora. You don’t fix a poorly executed idea by spreading the poor execution to other areas of the game.

Kind of hilarious to see the small-dog-syndrome crowd come in barking about how hi-seccers are all useless lazy cowards afraid to undock, when if I recall the origins of everyone in the game correctly, every single player starts in high sec.

They do however have it correct that it’s unlikely any high sec group would ever bother to go flip a null sec system, so if the possibility existed it would only be manipulated by Null sec groups to whatever suited their advantage most.

You fix bad ideas with better ones, not by proliferating the bad.

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