So playing a legitimate and specifically allowed playstyle in the game should get you effectively temp banned (although changing a MAC address is simple to do anyway)?
15 minutes inability to fly a ship in highsec is already sufficient, or are you suggesting something longer?
Why, if you have 1 character that ganks, but then others that do industry, market trading, PI, etc., should all accounts, even those not involved in highsec, be banned?
So a lowsec FW character, that fights for one of the Empires and ends up in negative sec status because of neutrals looking for fights, is prevented from tethering to their own assets, even in the Empire that they are fighting for?
They are doing nothing wrong and not really doing anything criminal, but you want to punish them regardless?
You’re right. Instead of facing risk of loss they face certainty of loss. Therefore CONCORD should be nerfed to only a 10% chance of spawning when an illegal act of aggression occurs. Then ganking would involve risk instead of certainty.
Lynch mobs would have put an end to that for sure.
So then players should be responsible for putting an end to ganking. Too bad the highsec perma-victims refuse to do anything but whine on the forums.
Something has to give so that you psychopaths[gankers] have risk and are removed from the game. It’s too easy to gank. The OP started with:
This is true!!!
It’s like a turkey shoot. Gankers have free range to steal billions from new players by targeting easy to kill, defenceless targets like freighters at almost zero cost and there’s no way to defend against it.
Why would changes to game mechanics be intended to balance out the choice by certain PvE players to become helpless perma-victims and allow suicide ganking to continue without disruption?
You know, it’s hilarious. In the thread on the removal of AFK drone farming I’m accused of being jealous of the people who can afford multiple accounts, now you’re accusing me of being on the side of the multiboxers.
PS: note the complete lack of originality from the farmer in calling gankers “helpless”, simply because I used the word to describe farmers like it. It’s obvious nonsense for it to call someone who plays the game by aggressively slaughtering other players and taking their stuff “helpless”, but it can’t think of anything on its own. This is exactly the sort of intellectual ability (or lack thereof) you’d expect from someone focused on farming EVE’s easiest and most menial content.
If gankers weren’t helpless entitled victim-wannabes they wouldn’t be crying 24/7 about high sec and concord and begging for suicide ganking to be easier.
You yourself recently did so, calling for criminal timers to be cut to 5 mins and for concord response times to be doubled so your precious gankplay could increase in frequency.
#1: realize that this is a PvP sandbox environment
#2: There is an emotional component to losing in a game, learning to cope is key.
#3 The same ingenuity and creativity involved in ganking should be applied to avoid or confront the ganking problem (think of a better way)
#4: CCP is a business, not a non-profit organization. Dont ask them to fix this problem , unless it leads to mass subscription loss…
#5: There is plenty of space, gates, routes not populated by high-sec gankers. Move there. Revisit #1
#6: skilling up, cloaking, cynos, calculating gank cooldowns, running with spotters, or your own corp of “suicide” frigate drivers to protect a mass of freighters coming through etc… running Blockade Runners etc etc… Revert back to #3
In summary - suck it up, this isnt a movie where the good guy always wins, losing hurts, but find a strategy to minimize loss or find the happy corner in Eve space where you wont have problems.
Oh look someone retyped the same garbage argument gankers have been trying to force down our throats for years, wow, i[m amazed. Instead of lecturing and acting superior, try being a person.
If there hasn’t been a mass dropoff in players, how were Serenity and Tranquility combined without a significant increase in overall population?
Apples and oranges… If you can’t relate the ganking situation to subscription loss, then your statement is baseless. there are many reasons for people being interested or disinterested in the game… CCP most likely would have an idea than anyone here.
LMAO the “try to be a person” statement… Last i checked, im a human, just like anyone else. The difference between me and you is that I deal with the problem effectively using the tools in the game and not having an emotional response here in the forums.
Anyone can look at my player stats, I dont go around ganking or anything else. I have to traverse many unsavory routes playing the game, and seldom occasion, things dont go my way. Just like life. But you move on, devise better strategies, get better.
You may want someone who leans in your direction in this matter, but I won’t do that. I choose a mature an objective approach.
Current state of the game. Tranq and Seren combined for a net loss of total players. You ostriching.
It’s also just basic predator vs prey logic. Excess of predtory behavior results in a dip of the prey population, which crashes the overall population of all subspecies.