Starting Out - Starting Over

  • More than 100m a day in a 2m frigate doing exploration, day one
  • More than 45m + number rewards per hour doing PD (maybe a but longer than day to reach 45/hr but easily over 4m/hr by orders of magnitude)
  • More than 4m an hour doing L1 missions

I am very amused by your argument “I don’t know how to do it, and since you’re not telling me how to do it, you’re lying” :upside_down_face:

Every day on the USIA Discord server I teach people how to blitz missions as part of our mission running business. I do my part. I’m too busy teaching people willing to learn than to waste my time on those who are not willing to consider that they don’t know better. You keep asking me for evidence, and I would be willing to give it to you if you weren’t insulting me by claiming it does not exist. You’re not very open minded, and it is most unfortunate not just for you but for your readers.

The only reason I’m expending my time and effort on this thread is to deter newbies from following your advice. No disease is more dangerous and contagious than ignorance.

Ah yes, so you are defending your “the best way to start off EVE is to mine braindead having no fun making ■■■■ income getting ganked by CODE in a Venture” argument by accusing me of having an ulterior motive.

Fun fact: our mission running training is free. Someone joins our Discord server, says “I want to work for you”, they enter the interview room where they receive “pre-training” there - which is 100% mission running - before they actually enlist and receive protocol training. I’ve never had someone join the server and say “I don’t want to work for you guys but I want to learn how to run missions” - I have no reason to deny that request. It costs us nothing to onboard a student. I write guides anyway to help people, might as well help someone who is open minded and willing to learn.

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[quote=“Toshiro_GreyHawk, post:42, topic:246143, full:true”]
http://www.unitedstandings.org/#Our_Rates

Now I see why you won’t tell anyone how you do things. You’re making money off your advice. You don’t want to give out information for free - you want people to pay for it.

OK - that’s fine. Why didn’t you say so? Maybe you did an I didn’t understand what you were telling me. I thought you were a corporation.

I mean not everyone wants to be EvE University.

You don’t have to be. That’s cool.

Now - I would also assume that - your arguments with me about how stupid I am and how smart you are - are to get people to pay you for your services - instead of looking at free information on the EvE Forums?

That’s fine. I can understand that - but - once people realize that you are not an uninterested source … they might be able to put your remarks in perspective.[/quote]

Same website has a beginner’s guide to mission running fits.

Newbie’s Guide to Mission Running for USIA

And if someone has managed to make it to the forums to read your guide, they can just as well read any number of other guides. Maybe link to a few that you find particularly valuable at the end fo yours, for those who aren’t interested in mining?

Edit: fracking quotes. I give up making them work on this stupid forum software.

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I really just want to know, where is YOUR proof OP, that they can make more money shuffling useless corvettes, when they could go straight from NPE to career, get their stuff, and learn about the game, aside from PVP from the career agents… Have you read rookie chat. 9 times out of 10, someone is either asking for help in the career agents, or asking where to go after doing the NPE. and 10 times out of 10 the answer is career agents. Why between NPE and career agents, would someone want to do what you are “suggesting”?

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I should also point out that we want our runners to be as proficient as possible. Proficient runners = happy customers = good reviews = more customers. And since they’re paid on performance, they get paid more also. It is in everyone’s mutual interest that they are as proficient as possible. Runners help each other get proficient rather than being cut-throat about being better than everyone else.

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Eh … however you want to run your business if fine by me. How you interface with your clients or potential clients - is not my place to say.

But one problem you are going to have is that … like any other business that claims to be doing things as a public service … people are going to be skeptical of that. Think about it - how would anyone feel about a Bank or Oil Company talking about all the Public Service things they do …

If you don’t want to post your guides on openly accessible servers like here or YouTube - that’s your call.

Right. Because I don’t run three EVE websites at all (with guides). Damn.

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Hey! Cool. I didn’t see that link!

As to posting some other links … I don’t want to promise I’ll do something … in case I don’t.

But that is a good idea.

if you took the time to look through the entire website, you’d see there is plenty of info all around.
and yes that link to USIA can be found in several places on the forums, as well as the discord, as well as info to what the two previous corps were. all that found HERE on these forums, like you suggested. USIA is a service, like PUSHX, or Red Frog.

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As I said - money. I’m always running out and don’t have enough if I go straight to the Career Agent missions. So I got make some first - and then I go.

You are right. I was in the act of typing up a reply - and - curious if they were charging - went right to the the link to their rates. I haven’t taken the time to got through that web site.

This is a link to their home page.
http://www.unitedstandings.org/

Now - the other thing about that is that the link he posted in his reply to me - was for the Discord Server. Not their web site. I had to google that to find it. So … eh …

Apparently - according the the EvE Forums Bot - which didn’t want me repeating the link - he did post that link at some point in time … I didn’t realize until I went back and found it again - that it was a link to that web site instead of a Corporation.

Ah! You did post a link to that site - I just didn’t realize that you had guides there. I [may have] thought it was a Corporation Web Site with recruiting info. I should have taken a closer look at that.

[But - this being my first time on these forums in a very long time - I’m not sure I even realized it WAS a link …]

I’ll have to go over there and take a look at what it has to offer.

[Hmmm … interesting …]

[Further Edit:

OK … I saw some pages on ship fitting and the advice not to loot Level 1 and 2 missions - but that’s about it (other than how to be a Grinder).

Nothing on how to do Project Discovery or Exploration.]

I tried to post some links but the Forum Bot Wouldn’t let me - and flagged them as spam.

Shrug
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Thats actually debatable since resource rebalance/starving phase. Mining Dense Veldspar in a T2 Venture is about 10mil/hour now (selling it in compressed form) which is competitive with L1 missions (that is without doing Project DIscovery which you can do WHILE you mine) and much more relaxing and passive.

Thats an awful advice for new players or for any ship using mining lasers in general. Better fit for more tank.

AB is not just for traveling between rocks but also a (speed)tanking module.

Compressed ores are worth more on the market and easier to transport.

I’ve not played for 8 years but the OP’s suggestions already make very little sense. You do the basic tutorial which leads to the career agents who get you all kinds of good gear and free ships to do the whole career bit with. At the end of those you have over 10 mil isk and some free ships.

What the OP is suggesting is like being in WOW and taking all the time to make 20 copper as a level one, and to put time into making more copper as a level one. Instead of just grinding really quickly to level 10 where instead of copper you make gold.

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Unfortunately, OP’s premise is starting out, so imagine having to mine with the worst skills in the game and not being able to use T2 equipment due to lack of skills or funds (if you could afford it or had the skills, you’d be doing higher level content like L2s) :grimacing:

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As to the Ore Survey Module - one of the big time wasters in mining - is that you don’t know if the asteroid is finished until the end of it’s cycle. So - you could be mining a asteroid that had only one unit left but spend an entire cycle on that one unit - instead - of mining a new asteroid that had a lot of units left. Thus - the Ore Survey Module that lets you see which Asteroids have the most ore left in them. If there are a bunch of asteroids that have only a little ore left in them - and some much bigger ones - you will be repeatedly depleting these small asteroids in the middle of your mining cycle - whereas if you just mine the ones with more ore in them - that won’t happen and you’ll mine more ore in a faster manner with less trouble.
The amount of tank you can fit is more a consideration of your power/cpu than the number of slots you have. You can fit a Medium and Small Shield Expander on a Venture in addition to the Ore Survey Module if you don’t fit afterburner.

Yes that’s true. So you need to think about how much you need. If you are orbiting a rock - that makes much more difference than if you have an AB - just because you are moving. Given that you are putting a small shield expander into that slot - you’re still using it for your tank. So the question there would be whether the Speed Tanking Difference between a ship that is moving without an AB and one moving with one - is greater than the increase in hit points from the Shield Expander.

I haven’t tried that but I will. The problem is that you have to have an Upwell Structure or a Rorqual to compress the ore. If you don’t have one or the other - you can’t do that - but even if you do - it takes some time to process it. Now if you were going to be transporting it - that would make sense but my advice was to travel to the system that was giving you the best price and then mine THERE. If you do that won’t need to transport it anywhere - as you’ll be selling it in the system you mine it in.

I’ve not really made a study of the matter so a question would be - if you are selling it in the same system you are mining it in - so that transportation isn’t an issue - is the price differential between the compressed and uncompressed ore worth the time it would take to compress the ore before selling it? One factor in this - is that in these situations where you are selling to the highest bidder in the area - you are in competition for however much ore he has specified on his Buy Order. If you aren’t selling in his station each and every run - but rather stock piling it - you may find that when you DO go to sell someone else has filled his Buy Order and the best price for the ore is now somewhere else.
Also you would need to think about the fact that the best price for compressed ore might be in a different system than the best price for uncompressed ore. So - before you go over there - if there is a substantial difference in the prices - you would need to know if you could compress the ore in the system with the best price for compressed ore - or - if you were going to actually need to transport it to another system in order to be able to compress it.

The reason for running the Career Agent Missions is NOT free ships or ISK - it is learning the different aspects of the game. Because they are learning things that are new - they are NOT going to be rapidly running these missions - nor - should they be. Thus - it can take a new player a fairly long time to go through the Career Agent Missions - compared to a Veteran Player - who already knows all that.

Because of that time differential - if they devoted a relatively short amount of time to mining before starting their career agent missions - they could have 8, 12, 16 million ISK to spend on skill books, ships and fits.

The thing is - mining is conceptually easy - especially the way I said to do it. If you look at the market place - and see where the best price is for Veldspar - then fly over there. All you have to do is fly back and forth between the belts and the station where the guy is buying the ore. That is trivial compared to learning how to do something like Exploration.

If they want - they can go do the first two missions of the Career Agent for Industry - which will get them better miners and a Venture instead of the Rookie ship and Rookie miners - and that can save them some time - but - after that - they are just making money - and don’t have to know how to do anything but mine their ore and sell it.

Then - when they want - they can go do the Career Agent Missions and spend some time learning more about the game.

The thing is - they will have more than 10 million ISK if they want BEFORE they start doing the Career Agent missions - rather than after.

If they do it the standard way - they will of course - NOT end up at the end of the Career Agent Missions with 10 Million ISK - because they will have spent all of it and needed more for the Skill Books, Ships and Fits they might want. You get your Destroyer at the END of your Advanced Combat Agent missions. You can just do them in a Frigate but they are faster in a destroyer. And your mining missions will go faster if you have better equipment than Miner I’s.

There is also a tremendous amount of ore in those Combat Agent Missions - if they chose to mine them. Their biggest problem with doing that - is - with the equipment they have at hand. If they aren’t going to be miners - then - it won’t matter as they’ll never have that equipment but if they are - they can make a lot of money off of them in a relatively safe environment. But that’s all beyond the scope of this guide.

mining is Jita/Amarr is not a good advice to give.

you can use someone else’s Upwell structure with an active refining service that is required for compression. Compressing is instantaneous and completely free. Then you just have to make one trip in Miasmos to trade hub to sell all your compressed ore worth of multiple hours of mining for the right price. So its better to mine in a remote system with plenty of ore and no competition with those upwell structures nearby (you only need docking access) - Utility/Structure browser helps to easily find those.

is not a big problem for Venture that has relatively fast cycles. Thus it is a waste of mid slot that is better spent on tank.

Actually - if you’d read the title - it was Starting Out or Starting Over.

My initial advice would work for both but someone Starting Over - after losing everything - would be in a different situation. They may or may not be able to just do a couple of career agent missions and get a free Venture.

Now - in the time since my last post - I went to your web site, read your training guides there, have been doing some exploration and looking at some YouTube videos on it. I’ve also reacquainted myself with why I didn’t do Project Discovery.

You may have 3 web sites but you only posted a link to one of them. On that one - as is appropriate to that web site - you are NOT teaching New Players how to play the game - you are teaching New Employees how to Grind Missions for your Clients. Those two things are vastly different.

Now - correct me if I’m wrong - but my understanding was that if you have a Grinder whose job it is to fleet up with a client and improve their standings with a corporation (which is what your company does) then you are going to want them to be able to run the highest level missions they can - immediately.

Thus - if they can do it - you are going to have them running Level IV Missions for your Client to start. To do that - they would have to already have Battleships of their own. The only reason you would have your Grinders running lower level missions for a Client who wanted their standings raised with a particular Corporation - is because the Grinders Standings with that Corporation weren’t high enough to run anything better.

Thus - your emphasis in having a Grinder run lower level missions - is to get through them as fast as possible so that they can move on to higher level missions which will increase your clients standings more rapidly. I mean - your client is going to have to be fleeted with the Grinder while he is doing this - so - you want to get through it as quick as you can.

All of that makes perfect sense - for your Employees - whom I would assume - would pretty much all be Mission Runners - not Miners.

But things are going to be different for a Brand New Player - especially one who WANTS to be a Miner - or something else other than a Mission Runner. Here - your orientation - is completely towards Mission Running. Now - I can understand that given your business but that doesn’t mean your advice is good for someone just starting out - as they may not know what they want to do. Here - advising people to just blitz through those low level missions as fast as they can and not bother to loot or salvage - is not such good advice.

If they do not do anything but blitz through their Level I and II missions - are they going to have enough money from Mission Rewards and Bounties to be able to buy and fit a Battle Cruiser to run Level III missions? Not to mention buying and fitting a Cruiser for their Level II’s.

Sure - you can run level I’s in a Frigate - but a Destroyer is faster.

Sure - you can run level II’s in a Destroyer - but a Cruiser is safer.

I … really don’t think they could run Level III’s in a Destroyer. There may well be people playing this game that can do that but I’m not one of them and neither will most new people be. So - are they going to have the money doing things your way - without looting or salvaging their level I’s and II’s to buy what they need for their Level III’s?

The other thing here - is that if they haven’t gained experience in looting and salvaging level I’s and II’s - how well is that going to work for them if their first experience in looting and salvaging comes with Level III’s? Wouldn’t it be better for them to have experience doing that before they have to worry about Ninja Salvagers?

So - I looked at Project Discovery and remembered why I didn’t do that. They are asking you to take your two eyes and look at scientific data and make a judgment about it. I didn’t like that idea as I felt I wouldn’t be qualified - and - as a principal - I am concerned for the validity of their results. Having amateurs do things like that is going to be questionable. The other thing is - since I haven’t yet actually given it a try because of these reservations - I wonder about how you are compensated? Is it on the number of results you turn in - or - on their validity? Are there people just grinding through these things as fast as they can for the ISK without regard to the validity of the study? I don’t know. If I do give it a try maybe I’ll see. But - my experience with things like this was through the early SETI Distributed Computing Project. I was part of a little SETI club and we had about 30 computers running SETI units. Here - everything was done by the software they designed - so none of it was dependent on the scientific ability of the participants - all they had to do was be able to install the program on their computers and the software did the rest.

As to Exploration my memory is coming back to me on that too. In all these claims of all this money to be made - the impression I’ve gotten is that a lot of the people making those claims - are not taking into consideration all the “dry holes” (to use an old water drilling phrase) that they come up with. It wasn’t like I didn’t have any good hits on Data or Relic sites - it’s just that in the time I took finding what I found - I could have made a lot more money mining in a Venture. But - it wasn’t just me - the guys I whose videos I was watching - that were doing High Sec Exploration - like I was - weren’t making any more.

So - as I’ve told you before - my past experience with Mission Runners who thought everyone should be a Mission Runner - was that they were viewing things from the POV of an experienced player running Level IV Missions - not that of a new player who barely knows how to dock his ship.

Now - the other thing I have noted and mentioned before is - some people are better than other people at different things. Here you have a mixture of personal skill and personal experience. Some people are just quicker than others - and that makes them more successful where speed is more important - but - may not help them in tasks where other things make greater contributions to success.

The one thing I read on your web site that I didn’t already know (iirc) - was that Distribution Missions improved standings more rapidly than Combat Missions and (as I did know) they were faster - they were just more boring.

The guys really making a lot of theoretical ISK (they were going off what the alleged value of their loot was based on what their cargo holds said it was worth) was that they were doing that in Worm Holes and Null Sec. I don’t know how good an idea it is to tell brand new players to go into Worm Holes or Null Sec.

One guy was showing what HE could do in a Heron with a brand new Alpha character he created as part of the video - but - while his character was an Alpha - HE - was a veteran player.

The other guy had a really good ship which among other things had a cloak.

In my successful ventures into Low Sec and Worm Holes (those where I didn’t get blown up) - I had a cloak. Alpha’s can’t have cloaks. And having a ship that is designed to have a cloak - rather than just slapping one on whatever you’ve got - is something that is probably beyond the skill and finances of your average New Player.

Yes. I will definitely look into Compressing my Ore. When I am just starting a new character out - I do it as I’ve mentioned here - but that’s only until I can get them in a mining barge.

I tend to run 3 accounts. That’s about all the cheap computer system I’m using can handle. I get two of them skilled up as Miners and then the third, generally least experienced character I make my Hauler/Trader. I run Level I or II missions in remote, quiet locations so that I can mine the mission space they give which often includes some nice asteroids. Then - once I’ve got a goodly amount and want to sell it - I haul it wherever the best price is.

I was unacquainted with the Miasmos. That is a new ship to me but I will look into that.

Now - about that Ore Survey Module - since I’m running 3 accounts I really, really don’t like it when I have to turn around every few minutes and start my lasers again on a new rock. It’s not as bad as it was when I was running Orca Based Mining Ops with half a dozen accounts on multiple computers - but I do still tend to stay busy.

The other thing is that - as I said - in my estimation with those Medium and Small Shield Expander’s I’ve already got a pretty good tank for a Venture. If I want a better tank - I’ll take out the Mining Upgrade Module and put a Damage Control there. But it all depends on where I am and what the perceived level of threat is. If I’m mining in a lower security High Sec system I’ll just orbit something and if I’ve got that damage control on there I’m fine. The other change I’ll make is to carry combat drones instead of mining drones if I think I’ll need them. It all depends on the system and threat.

In any case - I get a LOT of use out of that Ore Survey Module and cannot remember the last time I was ever attacked by anything that threatened my tank (if I was moving) - other than a Trig … in which case - no Tank on a Venture is going to be good enough to do anything but warp home. There - the real answer is - don’t mine in Systems with Trigs in them … damn cloaks …
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