TL;DR - While getting expansions that provide us with new things to blow up are all fine and dandy, I’d love to see Expansions that specifically add to the Story and Lore of the game. I want to see NPC factions battle it out, go to war, and generally knock each other’s teeth in in HS with the option for Players to take a side and turn the tide of battle. Pirate Factions that actually battle it out with Empire forces in Low Sec systems and border systems. I’d love to see extensive, lore-heavy and story-driven missions or “quest lines” that take time and effort to complete and provide meaningful climaxes and rewards, rather than grinding the same, hollow missions over and over. And no more freaking c*ck teases. “Prophecy,” The Drifters, the Empires always supposedly “going to war…” Just take the time to actually deliver on these aspects of the story and lore, rather than being entirely focused on pumping out new items for us to destroy and inevitably want nerfed/rebalanced.
I like to split my playtime about 50/50 between PvP and PvE. The PvP is mostly hunky-dory (#MakeSoloGreatAgain), but the story/PvE side of Eve has always left me feeling…meh. That’s a serious shame for a game with SO MUCH material to draw from and room for growth. Idk, maybe I’m missing something significant. If so, please tell me. I love this kinda stuff.
When I first got into Eve, the things that drew me in the most were the AMAZING cinematic trailers that I kept seeing pop up that were so rich with story and lore while being backed up by a massive MMO sandbox where I could do almost anything I wanted. It was SO amazing to watch those trailers and imagine what the game had in store. “Day of Darkness,” “Revelation,” “Empyrean Age,” even the friggin “Prophecy” trailer! They all tantalized my nerdy senses by flaunting a deeply rich and developed lore and story - no, STORIES. I was so immensely excited when I created my first character almost 7 YEARS ago.
Since then, what has happened with the story? Honestly, I couldn’t tell you. Doesn’t seem like much, if anything at all.
When I started out, I expected the missions to be more significant, more…well, just freaking MORE. Coming from playing games like Fallout and Skyrim, I guess I was expecting the missions to be more akin to the Quests I always enjoyed playing. Obviously Eve Online differs considerably from Fallout and Skyrim in that it’s not simply story-driven. However, I expected there to be different sects and factions that I could get in with, run missions or “quests” for to earn some significant reward and/or trophy/title/accolade/etc. Something that said “I put in hours of work and went through the ringer to earn this.” Granted, I got this to some degree in that each empire has sub-factions and agents working for them, but they’re almost all just copy-paste, for the most part. Mission after Mission, levels 1 through 4, and it’s the same sh*t over and over and over.
The Epic Arcs? They’re not bad, but they still don’t leave me feeling like I earned something, well, WORTH earning.
Maybe Lvl 5s have more substance to them. I haven’t had to opportunity to try them, yet, though I haven’t heard folks talk all too highly of them.
I’ve always longed for a good, quality mission or “quest line” that means something in the Lore of the game. Something that progresses toward an actual climax and gives a sense of accomplishing something. What that is? I have no idea. That’s half the fun.
And what about the NPCs? What do they do except get blown up for some isk hour after hour, day after day, week after week, mo - ok, you get it. Considering that the game is literally built around the Four Empires and all the sub-factions and pirates that lie within, they sure as sh*t don’t affect the game, all that much.
“Oooooh! The Empires are going to War!”
Oh, really? Where? When?
“TBD…”
or
“Oooooh! This group of Pirates has been the scourge of this region of space for some time, now!”
Is that so? What’d the do? To Who? When? Are they planning something big??
“They sometimes show up and shoot at Ventures…”
or
“OOOH BOY! Watch out for those Drifters, folks! They’re a MEAN bunch!”
Oh yeah? What have they done?
“They nuked the Amarrian Empress in her Titan!”
No sht?! Well, DAMN! What else did they do? What are they going to do, next?
"Well, they kinda disappeared and haven’t done sht since."
or the ever-present
“JOVIANS… OOOOOOOOHHHHH”
Seriously! C*ck teases, everyone of them.
Eve’s Lore and NPCs have been nothing but freaking Cck teases since I started playing! They’ve always been ABOUT to do something. They are always on the brink of war. The universe is always on the edge of chaos. But jack SQUAT ever friggin happens! How about that BADSS “Prophecy” trailer that we got 4 YEARS AGO that hinted something HUGE but never bloody delivered? Seriously, CCP, you have given me Epic Blue Balls for nearly a Decade!
I get that Eve is very player-driven, and that is just peachy. But not everybody is part of the Nullsec alliances or gives a hoot about their daily backstabbing. Some of us actually enjoy PvE and want more out of the lore and story of New Eden.
Send large, opposing NPC fleets into battle against one another where players can join in to help their chosen side and help determine the outcome of major battles. Award LP for aiding your faction in battles toward winning the greater War. Empires don’t want to directly go to war? You’ve got how many sub-factions? USE THEM. Friggin Proxy War this sh*t.
Even Combat Sites from Cosmic Signatures and their Escalations are getting incredibly repetitive.
Idc what you have to do, bring the NPCs and factions more into the forefront of the game. High Sec and (to an extent) low sec are where the lore and story of Eve Online can flourish. Nullsec is the player driven aspect of Eve, there’s no question about it. And while getting more and newer things to blow up is fine, I’d love to see more story-driven and Lore-heavy expansions that add something significant and worthwhile to the game. As opposed to the constant, repetitive grind of the same missions over and over and over.
Send the Empires of New Eden into Chaos. (There you go. You could call it the “Chaos” Expansion.)