Stucked overloaded gun "ghost" module can't be un-fitted from ship

Alright. And it seems you confused the rigs with the modules - only rigs should get destroyed and the modules should end up in your hangar like ship equipment. You should also be able to unfit the modules individually which will change your layout of the slots of the ship.

It is possible that you did just that…changed a module that changed your layout and suddenly you had one turret slot less. So either change the modules back until you achieve the correct count of turret slots to be able to remove it or repackage the ship which should also work.

I tried changing modules but that slot persist whatever I try.

OK, it worked!!!

Solved!!!

Repackaging worked, no more… sh… my food… wait… bye…

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Witchcraft! As if @Namdor had forseen it in his first reply 2 days ago. Crazy!

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For this ugly yellow red texture alone Pure Capitalist needs to be smacked…and deserves everything… :slight_smile: And no this is no ‘matter of taste’…even this has limits :stuck_out_tongue: Eye cancer producing textures like this are an assault on everyone that have to be avoided.

Next is a hello kitty skin…don’t give yourself up and find this ‘normal’…pretty please?