This is a bit of a complex topic for players, but I will try to present it in a way that you may follow.
The designers at ccp should understand the point that are being placed here.
Points to Consider
- Alliances had a natural life and death cycle
- Alliances formed coalitions and that cycle decreased from 1-2 years life expectancy to 4+ years.
- Coalitions enabled power to individual alliances, which created a snow ball effect and established the senior alliances as “immortals”.
- The life and death cycle of corporations is extremely important for eve, as it enables the creation of new corporations new focus’s innovations, and enables much more options for personality, progression, and atmosphere tone. When population consolidates into smaller numbers of larger groups, these things start to be worked out of the game, resulting in people losing their place, turning the game into work and so forth.
This last point is extremely important because it is a major part of retention rates for games
Now On to the discussion
What comes from alliances being deleted?
Removing alliances from the game (and limiting the amount of blues you can be allied to) sets up a new dynamic in eve. A dynamic where people focus more on their individual identity, innovations, and so forth. The result of this is a much more dynamic level of game play.
In addition to this, we also break up the space in eve, allowing for the establishment of many more sovereign powers in eve.
Lots of “Micro-States” Provides a lot more content, as if you have more people to shoot at, you have more content (for pvp). This also provides a huge sink in the game, natural player related counters to multi-boxing, and addressing many other similar related issues.
I want to mention that with the removal of the actual “alliance” mechanic from eve, the potential of being something similar is still there, found in mega+ corporations. So in essence its a shift of power, instead of a removal of power.
Food for thought.
Putting a side your opinion about this topic, I ask the question.
What would eve’s sov map look like for null if there was 200 corporations controlling null, instead of 50 alliances?