Hello fellow pilots,
Lets look into creating a new profession in eve. This profession will be known as a “researcher”. This profession will require some minor and major modifications to eve’s current system, but should not be to major of a change from the current game play.
To start, Players starts by exploring (data / hacking) sites. Player obtains a specific Research specific Item and it is used in all types of researcher activities.
The researcher will also dismantle items in the games with a chance to obtain a blue print original or copy. Basically if you buy a omen, you can dismantle it and gain some knowledge about it. After doing this a few times you should unlock the ability to create a copy of how to make the item. These copies should be single run (possibly more).
Next, All current existing Blue print originals and copies will have a chance to be destroyed when copied. This chance will be effected by skills. The highest tier will unlock 10% chance to be destroyed when copying a BPO, and a 20% chance to destroy a copy.
In addition, All copies and originals will require a specific set of skills to be able to be copied, preventing players who do not have the skills from copying them.
Lastly various support skills will be added to speed up research time, or what ever the need is to make the above system work.
I wanted to note:
It should be noted that i wanted to suggest that all bpo’s and bpc’s had a limit to the amount of copies they could have made, at some point massively devaluing the original.
This should work out so that a good amount of skills are required for people to even begin to start being able to make copies, much less of higher level ship copies. In essence, copying, and creating bpcs and bpos should be the realm of the researcher.