Suggestion: PVP-Free Zone for New Pilot Retention

Hello,

It’s often spoken about among the various pilot groups in EVE, the fact that EVE is constantly in a “dying” cycle, people quitting the game and not coming back, not many new players filtering into the game, or if they do they don’t stay very long. And frankly it’s quite a glaring issue (in nullsec in particular, I can’t speak for other regions as I’m almost exclusively in null sec) that there’s so much empty space because of a couple of things:

  1. There’s no incentive in the game for players to spread out, if you roam through almost any given nullsec region you travel through approximately 20 systems where the only “players” you encounter are insta-docking ishtars or praxis, or no players at all, and then you hit a staging system where you see 150+ people. It seems to be all or nothing right now.
  2. There’s not enough players in the game to populate these systems.

The first item it’s probably a lengthier discussion, but item #2 I think is one that can have an easily placed solution that I feel could have long lasting positive effects in the game as a whole, and that is to establish a “PVP-Free Zone” in high sec similar to just about every other MMO.

Now I can hear the pitchforks rattling and the torches being lit, but before all of the “This is what makes us different!” bittervets come stomping out of their caves, also bear in mind that having this mindset is why the game is also stagnated and not growing for the last few years. Sure people are making more alts and multiboxing harder and it appears that EVE isn’t just sitting idle, in my experience it 100% is sitting idle. It’s never been so depressing roaming around, going through 40+ jumps and seeing nothing in space except the aforementioned instadocking Not-Robots.

If we were to take a section of High Security Space, let’s say all space with a security status from 0.8 to 1.0, and made it completely PVP-Free, no ganking, no duels, purely a space for new players to be introduced to the game, to be able to learn the mechanics without the fear of being ganked, then I personally think it would go a long way toward enhancing new-player retention in EVE. And this would have a trickle down effect where players do get established in highsec, are able to farm away with really the only risk to their ships being NPC’s, and then could be recruited/integrate into the lower security spaces naturally once they’re comfortable, meaning the chances of the game retaining these new Space Junkies are substantially higher because the CODE-wannabe’s don’t get to warp in and one-shot their new exhumer just for laughs causing these new players to quit.

EVE Already has substantial hurdles in keeping new players, from the frankly poor mission system where you just rinse and repeat with no story lines that keep you engaged or excited, the fact that skillpoints are slow to accumulate as it is unless you’re willing to sink your real life bucks into this game, and the fact that because of PLEX prices it’s no longer viable to grind for in-game currency to pay for your sub.

I love this game, have played for a long time, and like many I would love to see the game growing again, to share the beauty of this unique game with more and more people who love space and the mystery it has to offer.

I think a great starting point to growth long term is make a part of the game a great learning zone, or a good place for people who simply love the aesthetics of this beautiful game to login, do some missions or mine or explore in relative safety, with maybe some enhancements/improvements to the skill training system to allow them to access later stage ships easier and maybe see some growth/retention that extends beyond the age old story of bittervets returning to the game after “winning EVE”. Because eventually those bittervets will stop returning and the game will die unless we take action to pursue new blood.

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I summon you @Aiko_Danuja & Co. to provide your insight. :thinking:


:innocent:

New players essentially have 30 days of free pvp-less space. After that. No holds barred. They have 30 days to play and learn

2 Likes

We could call it Farmsec.

This has been brought up a thousand times before. Make that a thousand-and-one now.

Any area that is free of PvP would be exploited and botted to no end. You would have to remove ANY and ALL ISK-making abilities and activities from that “PvP-free” zone.

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EVE is a niche, 22-year old game. Always has been, always will be. We have never had more than 60k average concurrent players. Ever. In 22 years. EVE will never have WoW-like numbers. You would have to dumb it down to the point of EVE being beyond recognition. At which point, it wouldn’t be worth playing. It would just be another perfectly-safe Farmville in space…

And as you mention the same answer applies to this one as well…

:thinking:

2 Likes

Just make it to where the NPC’s in those zones don’t drop any loot, have no bounties, no payout for missions, and the ore and ice in those systems are the same as mission ore, which cannot be refined and is completely worthless.

That way you can still learn the ropes, learn how to pilot your ship, try your hand at combat, hauling, and mining, but you aren’t going to make a single ISK doing it…

and is appropriately named as well:

:blush:

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Let me put this into perspective for you, OP, and exactly why it will never work.

Take me, for example. I, personally (although yes I do have multiple accounts) make 1 to 2 BILLION ISK every single day just mining in high sec. Millions of m3 of ore daily. Just me. Now, multiply that by 10,000 players mining and mission running in a perfectly safe environment, dumping TRILLIONS of ISK worth of ore and minerals onto the market daily.

The ore and minerals market would crash overnight. The ore and ice you mined in those zones would be all but worthless inside of a week, because you are producing thousands of times in excess of what is required because there is no destruction going on.

You people never think of the extended consequences of what you are wanting…

But the ore we AFK mine in peace is free. :thinking:

:face_with_hand_over_mouth: :smirking_face: :ccpguard:

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Long story short, OP, some games just aren’t for some people. I do just fine in EVE, but there are other games where I would get my ass handed to me on a daily basis. Does that mean I petition their forums and devs to make the game more “friendly” and “accessible” to me so that I don’t get curbstomped? No, I just simply don’t play that game…

This.

There are PvP-free zones in EVE: a list of rookie systems. See here.

These systems are only PvP-free for rookies though while they learn the basics, anyone older than 30 days is a legitimate target anywhere.

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