Surgical Strike – Coming 15 April

Yourself.

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Maybe because i do something other than Kill russian fw bots with 5 people? lol

this guy doening the current updates killed dust 514 ccp please get him out of the job and let some one who cares about eve do it right ffs

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Not you apparently.

You also don’t solo…like at all…

Edit-nvm after checking my alt that’s my phone not showing ‘solo’

MMO about interacting, not strictly cooperation: exaggerate it and no targets going to leave. Every playstyle must lead to interaction, both good and bad. So if it left no place other than cooperation it is bad stuff.

Btw CCP clearly stated that they are not “care” about camps:
5 hours ago

Surgical Strike – Coming 15 April

Dev Blogs

CCP Rattati

We are aware of the potential for increase in ganking and will take measures. We are already mapping out our options."

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first you reduce mining to belts then to moon then to every wear eles then we adapt to mission then reduce thank. I can no see any seance in this ccp rattai. then you up the trig with big ships so when the heck are we going see t3 battle cruiser and and battle ships to take on the Trigs and give them a good hiding

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Carebear Industialists are all about T1 battleships being useful. More to sell, More to Build :slight_smile:

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:red_circle:

New challenges? All you do is create more frustration. We don’t have faith in you.

If “PVE content has been solved” is an issue, maybe you do something about the PVE content instead of blanket nuking everything else? You know, put some brain work into the matter. For instance, change some missions up a bit. Give Incursion sites more waves, other triggers. Make Sotiyos not farmable by 3 Titans. Get rid of FOBs as they are just annoying and offer no positive gameplay at all.

You know, do your work like we are supposed to do our work. But that might be too much to ask from CCP these days. They instead only go for the easy way to ruin everything to pseudo-fix one tiny thing.

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+1 amen

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I am mostly a PVE Player. I also liked to do capital PVE. I am kind of sad that the capital’s getting boring as hell like they used to be. I also don’t understand the logics. The capital’s are strong yes but that’s just because the battleship are too weak. I mean a t2 and t3 cruiser is in every way stronger than a BS. You want that ■■■■ dies at fleet fights? Then why is there logi in the first place? Just remove that and they will always die.

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They really want to make sure that the BS frigate bay is really utilized, don’t they?

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the logic on t3 bs or t3 battle cruiser is simply to give the trigs a bloody nose in this new invasion that ccp plans when trigs start to shut down star gates in the the video

35% buff to ganking then, k.

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Sigh… The upcoming cap nerfs will be interesting. The brawl fits will be fun until the isks start running low replacing brawlers and the markets don’t get replenished cause of belt nerfs…oh wait… think found the plan…

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Welcome the coming chaos.

Blood for the blood gods. :drop_of_blood:

Hi
Don’t normally reply to changes made, but this change to resistance modules across the board is a really bad idea and will affect MANY areas. I thought CCP said they were in charge of decisions on EVE, seems they are NOT!

If you want to change capitals then just reduce the base resistances across ALL capital ships.
Keep resistance modules as they are! Extra HP does NOT make up for lower resistances!

Abyssal - Less Tier 4/5’s done, less of those resources into the system
Missions - Nearly ALL Burner fittings with a T1/Faction ship will no longer work. Less Loyalty Points in the system and less faction modules/ammo being put into the market. I currently PLEX my account just from doing level 4’s and that is mostly due to doing all Burner Missions and using the Loyalty Points.
Incursion/Invasion - Shield Fleets especially will be hurt the worst, but Armour fleets shouldn’t be as badly affected. No excuse now for sleeping logi and less dual boxing of logi, so that should be a good thing for fleets however.
NEW PILOT’s - Already have a rough time in EVE, now they will lose more ships and get disheartened and you are giving them more reason to give up in those early stages of the game!

TL:DR
Capital Ships - Reduce their base resists
Resistance Modules - Keep them as is.
Buff to BS armour HP - Not needed.
Damage increase to Ammo - Keep this.
Deimos Changes - Yes
Scan Res to Battleships - Yes!

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yes 

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You do realise that none of what you wrote is gonna happen, right?

You do realise that before the armies of buffs this type of players received, none of your narrative was true nonetheless, right?

Nothing will “skyrocket”, it might goes up a little, but we could loose at the very least half of those players before starting to see any change in price that would be significant enough to have any effect on the behaviours of PvP players.

FFS this playerbase must really stop with the constant doomsaying.

New pilots will see almost no change at all in their gameplay. That’s just an other update that will ultimately change almost nothing but a few numbers here and there. Most importantly, the ships that will actually see a significant difference (both in terms of price and performance) are ships that new players aren’t gonna fly before several months.

Stop, seriously, stop, this is getting so ridiculous.

There’s a killing (heh) to be made in the industrial sector …
… if, and only if …
… you have miners who are willing to fight for it.

Fixed that for you.

You’re basically talking to the wrong crowd. 90% of the miners complaining aren’t the ones who are going to be willing to fight for their ore. The single best thing one can do now is starting a competitive mining corp.

Like we did in August 2018 because I knew this was coming. :blush:

Hey, wanna join our corp? :blush:

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Before you go and make everyone mad Devs read this please:

Ask your community. What is the problem? Do you have ideas for a solution? Why do you think XYZ happened?

Brawling died, alot less losses in fleet pvp:
The reason brawling died was haw dreads / Fax. The reason caps are op for sub-caps is because a Fax (which costs as much as 5 basis can rep as much as 11 and self rep itself against 100 hacs.) Dont nerf every ship in the game Nerf the problem dont sugar coat it. Stop mucking around. Remove the ability for capital remote repair systems to work on sub-capitals. Watch this Twitch Video of well reknowned FC’s talking about it: https://www.twitch.tv/videos/573009192?t=00h08m15s

I’m not much of a PVE guy but that resist nerf really probably hurts them (incursions missions etc) Why cause for some reason nerfing resist mods is what you think the problem is. Nobody uses legions anyway now no one is gonna use em at all.

I love brawling I welp 10 hecates a week and my bumper sticker on my truck is: My other car is a Deimos.

So thats fine and all but that is not the real reason people stopped brawling on gates like that. Haw dreads which can melt any BS in the mater of seconds let alone hacs/destroyers (1 shots destroyers btw) And on top of that 1 fax can come in and now you dont get any kills without escalating to a full on capital engagement which most people do not want to do just to remove 1 lousy ship that ruined the fight.

Also side note regarding the HML “Buff” What are the statistics? I tried them and they still suck as far as application goes on anything thats moving.

This will really hurt the Armor hac situation as well they already lack the dps speed and tank compared to shields.

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