TL;DR Rorqual used to be the only ship that could compress. CCP blurred the lines with structures by allowing them to also compress. This opened the door for the Idea Below. T2 Industrial command ship hulls dedicated to ore processing. With checks and balances to make sure they do not overshadows station processing. Think stations as quick and dirty processing and this new class of ships as a more refined piece of equipment. I guess the correct analogue could be mining crystals. A is for efficiency (these ships would be slower at processing but more efficient), B is for quick money (Athanor and Tartara which process instantly and unlimited ammount of ore) and C is (reprocessing in JITA
with a month old alpha clone)
Skill Name → Industrial Processing Ships / Capital Industrial Processing Ships
***While Stations and Structure will focus on speed, ships will focus on processing efficiency trading time for the coveted 100% Effciency at max processing skills each size up increasing M3 output.
PROGRESSION
Industrial command ship V → Industrial Processing Ship →
Industrial Processing Ship V → Capital Industrial Processing Ship
SHIP NAMES
*Keeping in theme with marine mammals, The names for these ships will be marine mammals that have a connection to land since they will be focused on ore processing (AKA spending time on working with rocks).
| T1 | T2 | Common name | Thematic Tie in |
|---|---|---|---|
| Porpoise | Enhydra | Sea otter | Uses Rock to break clams. Partially lives on land |
| Orca | Hydrurga | Leopard Seal | Keeps the Predatory theme of the orca. Spends part of its life on land |
| Rorqual | Mirounga | Elephant Seal | Largest marine mammal that lives partially on land. Keeping the theme of size and being the “Largest” |
BONUSES
| Column 1 | Column 2 | Column 3 | Column 4 |
|---|---|---|---|
| Enhydra | 2.5% Ore Processor Cycle time | 100% CPU/Power requirements for capital tractor beam | 500,000 mineral hold 50,00 ore hold |
| Hydrurga | 5% Ore Processor Cycle time | 100% CPU/Power requirements for capital tractor beam | 1,500,000 mineral hold 150,000 ore hold |
| Mirounga | 10% Ore Processor Cycle time | 100% CPU/Power requirements for capital tractor beam | 3,000,000 mineral hold 300,000 ore hold |
*cannot use gates while Mineral Hold has contents.
Fitting:
| Column 1 | Higg | Mids | Lows |
|---|---|---|---|
| Enhydra | 3 | xxx | xxx |
| Hydrurga | 5 | xxx | xxx |
| Mirounga | 7 | xxx | xxx |
Fiting Example:
Enhydra 1 Ore porocessor | 1 Industrial Processing Core | 1 Capital Tractor beam
Hydrurga 3 OP | 1 IPC | 1 CTB
Mirounga 5 OP | 1 IPC | !CTB
EQUIPMENT
Industrial Processing Core (M/L/Capital)
Skill - required - Industrial Processing Reconfiguration
| level | Unlocks | |
|---|---|---|
| I | L/M Industrial Processing Core | |
| IV | Medium Processing Core II | |
| V | Large Processing Core II |
Ore Processor I/II - |Moon Ore Processor I/II
Module would me M3 per cycle. Can use Raw Ore or Compressed Ore
Ore will work Like Charges So you have to load the ORE into the module for processing so you can only process 1 ore type per OP cycle.
Efficiency Is reliant on processing skills and nothing else. So the losses would be in heavy water.
Skill → Shipboard Processing Technology
| Skill Level | Unlock | |
|---|---|---|
| I | Ore Processor I | |
| II | ||
| III | ||
| IV | Moon Ore Processor I | |
| V | Integrated Ore processor (Moon and Normal ore) TII equivalent with better cycle times. |
This is what I have so far. I think this could be an asset to people who want the maximum value for their ore mined and whether they would like to reprocess instead of mine. If you have any other ideas onthe topic all is welcome.