Team Security Feb 2026 Bans

CCP posted this to book of faces 6 hrs ago. Didn’t check to see if reddit has it, figured if it did, someone would have posted here..
anyway

Team Security has published February’s ban report, covering 4,412 permanent bans. We’ll be sharing these updates regularly. What other stats would you like to see?

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Who would BUY isk? Well 27 obviously but isk is so easy to make… smh

27 that got caught

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Wonderful to see action being taken! I am sure the majority of those permanently banned people are on new accounts already, but I hold high hopes that they continuously get caught!

Thank you for posting this information and bringing some trust back to perhaps some people that see the fight against those nefarious people as unwinnable!

Where was this published? There’s nothing in the launcher. This would have been a great read and definitely something that people want to see.

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they said facebook in a clever way

2300+ bots a month?

That’s a LOT.

You are slacking. :wink:

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It’s on their social medias, not everything can fit on the launcher.

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CCP can win this if they use AI, EVE has a very easy model, and in a complete unexpected turn of events, the same easiness to the bot is the easiness to be detected.

EVE friendliness to AI cut both ways. The problem is the cost, these people will abuse the new accounts, so the banned stuff won’t compensate the cost of operation, but that’s something to the security team to figure it out.

It cannot? In the not so distant past they released dev blogs about their ban waves and gave some more detailed explanations and musings. That fit very well into the launcher. :thinking:

It was likely a slow period when they did. They have all those promotions, dev blogs, 3 Presidential candidates, etc all taking up space. They can easily just put a post on socials to go along with the various screenshots and whatnot they also post there.

As far as I remember, bombarding the players with blogs, articles and other materials is a good way to forge engagement. We haven’t had a blog in 2 days. I feel neglected (/i). Oh well.

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Account Hacked - 57 - Player Support will ban accounts that they suspect have been accessed by someone other than the original owner.

Seems iffy to me, banning an account due to being suspect?

Now I can understand locking the account if the owner contacts CCP saying they got hacked and shut out of their account… However, just immediately banning an account due to suspicion is a bit extreme, especially for the owner if the account hasn’t actually been hacked…

I definitely wouldn’t like it if my account got banned due to suspicion of being hacked… Now I’m wondering just exactly how do you prove to CCP that your account hasn’t been hacked when they suspect it has been hacked?

Seems like a “don’t get hacked situation”

I mean, they can’t let you slide just because you got hacked, you’re causing damage to the game.

The issue I’m pointing out is the account automatically being banned for suspicion of being hacked…

I believe their wording is bad, they probably giving you a temporary ban, in case of false positive they restore your game time.

That’s what I want to believe.

PS: A more appropriate word would be “suspended”.

PS2: Just added authenticator to my acc. One never knows when…

Still, based on the remaining wording, even if the ban is only temporary, i think this demands for a clarification by CCP.

Obviously they can’t explain how they would detect something that leads to the suspicion, but what if i as a normal user would be able to trigger that ban?

Like if i would use a VPN and rapidly switch around countries and IPs within the hour or two. That could happen.

Also if i use several different computers doing it. This might also happen.

Four example scenarios:
A) My connection is bad. I try to switch VPN connection. Still bad. I switch also the computer to determine the cause.

B) My landline internet connection fails. I switch to a mobile connection. VPN gets reinitiated also on top of that.

C) I want to do some benchmarks or replicate settings. So i switch through my computers which also includes my new computer, that i just bought.

D) I do business travel alot and use different laptops doing it.

So in the end I hope there is no such basic detection going on that could get anyone facing a ban just because of normal use that can and will happen! Especially with multiboxers involved.

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I play on a VPN, and my endpoint sometimes switches between countries, and I’ve never been banned for “being hacked”, or even had communications about this. I expect they’re acting on reports from corp mates or the players themselves, like if someone who’s been away for a couple months suddenly returns, empties corp hangars, and sells off everything the account has including the clothes on the character itself. I guess falsely reporting awoxers as hacked accounts is better than just the standard mailing them death threats?

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I don’t think logging in from a VPN would trigger it, but I wouldn’t be surprised if logging in from a VPN and then using skill extractors did trigger it.

TBH if they were being overly aggressive in this approach, you’d probably see a lot more whine posts about my-totally-legit-account-got-banned-because-ccp-thinks-it-was-hacked here/on reddit.

I do occasionally see those re: RMT bans and I generally just assume the OP is lying and was doing RMT.

All that aside, ban-wave stat posts always seem deeply performative to me. If they’re removing bad actors but it’s entirely imperceivable without the company showing me a pie-chart, they should get back to work.

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