The cormorant sniping


(Lunar K'Rnlav) #1

So I basically using a cheap 6mil cormorant
Having locking rage at 94km
Optimal rage is 55
Fall off is 63
Can I increase these numbers by any how?
Currently using all tier 1 fit
Took me 3 strike for a frigate
6-7 for a dessi
And 3-5 mins for a cruiser
Those are from guristas


(Dyver Phycad) #2

Skills and boosts and faction modules.


(erg cz) #3

Implants. T2 guns will let you use long range T2 ammunition. But your DPS will still be lower, than comparing to bigger ships and that mean you stay longer on battle field…


(Lunar K'Rnlav) #4

Yes I love the intense fight
I don’t mind stay in the battlefield for a long time


(Nana Skalski) #5

Just if you could use brawling, active tanked, AB moa, it would be a lot faster.

DPS you can squize out of sniping destroyer isnt much really.


(erg cz) #6

Not to mention tiny 45 km targeting range. you need to waste mid slot for sensor booster to get more range and than you are cap out or tank out. 160-200 DPS at most… ISK / hour is at the ground floor level. Just because you can do the job in that ship does not mean it is optimal way to do it. But its your game, your time, your choice…


(Lunar K'Rnlav) #7

Actually i got the cap stable
And start shooting at range 63km
Just wonder if i could use all the potential of the ship


(system) #8

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