The cost of suicide ganking is too low

These are exactly what I’m looking for.

If the quote above this is true, then I agree.

If it is already true, that cheap t1 vessels, in substantially smaller numbers/cost than the gankers, can swing the result in favor of the gank target, then there is no need to make any changes.

What is important, is that that exists, and that HS aggression by gankers is not solely based on NPC reaction, nor the fit of the target. 3rd player parties must have a substantial capacity to significantly intervene.

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Can you elaborate a bit more specifically?

What escort fits could AG offer to offset a gank fleet?

PS: It is to be expected there will by any number of capsuleers whom dont emply these AG escorts, so revealing some of the details will not substantially affect proliferstion of gank targets. There are more than enough already.

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Logi, Ongrid boosts, reps, counterbumps, I made the mistake of assuming that antiga would be trying these out in the what 4 years it had existed?

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I have never participated in AG.
Im asking for data from anyone that has it. AG, or gank, or neither.

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I didnt say you did, man.

I was suggesting it would be a place to start if you wanted to know how effectively they used these resources.

What is the longest ganking thread ever made? Will this thread make it to 1000 posts?
Edit: This thread didn’t make it!

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In recent years, possibly https://forums-archive.eveonline.com/topic/369871/

This one is getting close though.

Everyone on the boards comes to GD.
There are AG, gankers, and EVE wizards like Anderson that provided intricate bump stats/tests in less than an hour from request for them.

This isnt about partisan interests. Established gankers are as informed, if not more, thab many AG, insofar as what works and what doesnt.

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They used to not listen. You know what happens when someone reasonable from “the other side” comes and offers suggestions?

“REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE”

In the past, it has been infested with self entitled carebears. No clue how it is nowadays, but as the concept itself attracts them like ■■■■ attracts flies, i’m having a hard time believing that AntiGanking can go anywhere at all.

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I’m gay.

I also like big game fishing, whaling and destroying freighters.

If cost of suicide ganking is to low, then whats the actual cost of it in terms of isk/h or isk/kill and what would be an acceptable cost of it if current cost is to low?

Why a single pilot should stand any chance vs our 30-50+ man fleet? Why gankers can fly in fleets while haulers can’t even use dual boxing webber?

I earn money by supercarrier ratting. 260 mln ticks all day long, true story, CCP confirmed. On first thought it would be cool if supers werent so weak to dreadbombs and I could mount a PANIC module to give me a few minutes to wait for help, but on the other hand leting me live is taking fun away from hunters.

EVE is more and more carebear, there have been many changes in recent years making it less cutthroat, whats it famous for. There is no jump freighter ganking since introduction of citadels unless JF is piloted by someone after lobotomy. Every ship got 33% hull resist what means you get 8kEHP out of worst mining barge even with no modules. PLEX was removed from cargo space with plex vault. Ungankable ships were introduced - no one ganks 500k ehp orcas and you can afk mine in it all day long in highsec etc. Those are not good changes at all because thete are craptons of carebear games on the market and there is no point in trying to become one of them as competition is to high.

Reading those forums makes me sad. Many of you people seem to not realize that its destrucion what fuels EVE. Its the very first stat of monthly report. Now you have here topic where people demand less ganking, another topic where someone demands PANIC module for freighters and one more topic where someone demands ability to see through gates so he can avoid camps. Result of implementing those ideas are simple to predict - less kills. Less kills ain’t good even for miners, explorers etc., because less kills mean lower demand for your products. Its very simple to be safe, not 100% but still quite high - just do not be stupid. Once stupid people are impossible to get ganked, you will have to compete with them. Now im not sure if its what you want, even if you are a highsec miner. Unless you are stupid yourself and just asking CCP for handicap.

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pffhhhh, these threads will just keep going, this one was just shy of 4k , and thats after the moderators had gutted it, repeatedly .

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And thats why we arent asking any antiga members what theyve tried? Because we already know better?

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Forgot about that one, the one i linked is full of Falcon Punches though.

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because we weren’t the ones looking to do anything :wink:

i dont remember who was actually effective (and thus worth asking) out of that crowd.

i do remember seing bump machs getting ganked before though, that was hilarious.

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I’ve seen gankers go for a Retriever or Mackinaw and get eaten by drones belonging to the Skiffs and Procurers in the same belt, with gankers in pods before Concord dropped the doughnuts.

Procurer and Skiff pilots are the Dropbears of the mining world.

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I know but Im genuinely trying to be helpful.

I always look evasive because I ask follow up questions, or rather

If I was antiga, or antiga sympathetic, what would I do?

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Ralph linked one that hit 4kish

Wtf is this supposed to mean.

I asked GD, and everyone in it.

You said that it was a non partisan discussion and ag and gankers were both able to give info, and you went on to say that gankers were just as experienced if not more so, didnt you?

I was trying to paraphrase what you said and if I picked it up wrong could you please clarfy it?

Im sorry if this was not clear from responding to the post where it seemed you said that.

That is accurate.

What info have you given?