I think this is likely the key to making this stuff work out. There is never going to be a way to make all wars “fair” any more than we can make all fights “fair” - most people won’t take a fair fight, if we’re being honest. Everybody goes in wanting the advantage. Right now, though, the attacker advantage is so stacked against the defender that the meta has become to just log off. That’s a bad mechanic.
I hope that the first iteration with structures will be a good step and then when they finish everything in the spring we will have solved some of these issues and made stuff a bit less lopsided.