The CSM 13 Winter Summit Minutes are out

They did? Where? O_o
Did i miss it in the minutes?

And if that’s the case, why do you keep posting about it like you didn’t take your meds? Are you all so fragile, sensible and immature that you can’t just accept people thinking differently?

How the ■■■■ do you people have any friends??

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It’s not that one’s own ideas are bad. He could have the right idea, while it’s still his own.

The problem is that he isn’t listening to those who are leaving. And as long as he doesn’t learn when to stop fighting them and to start listening to them will he not ever get these people to stay. He is simply being ignorant to the demands and doesn’t want to it to work. He wants his idea to work. We will however have more luck at keeping players when we manage to sell them their idea back to them, but in a way that works for us all.

If we ignore them, then try to sell them what they didn’t ask for, and we then first need to explain it how it’s supposed to work, without actually haven’t listened to their problems, well, then it explains itself why it’s going to fail. That’s like one’s mum choosing your cloths. It’s super bad, but he just won’t realise it.

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Actually the more negative side of the ISK incentive to return is that you will have already lost 80%+ people who left. They won’t come back just because of a bit of in-game currency since the next wardec means go do something else again. They most likely just uninstall on the first leave.

Players need to have incentive to not leave the game in the first place. They need something they can do to remain engaged even under wardec. Perhaps then they’ll be interested in other options during the wardec. Especially if they can still earn ISK in level III’s to buy cheap ships to prosecute a war.

And you, the guy who collects rage-quit Evemails and chat screenshots that you have provoked, and your actions have resulted in, “listens” to the people that are leaving?

Social Corps wont work.

You already admitted everything a Social Corp could do, can already be done by Player, NPC Corps, chat and comms.

So the idea is literally pointless, as it changes nothing. All of it is already possible.

It’s what they are asking for. You’re not being asked nor do you get to answer their demand, because you’re obviously ignoring them. So why do you keep crying about it? What’s your real issue?

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So you finally admit that it makes no difference for nullseccers either …
… and that your nonsensical horror scenario would be possible already?

How about you leave your computer, instead of trying to convince others to tell you that you’re right? This isn’t real life, these people have no actual social connection to you, and you have bigger problems to worry about. GO TALK TO REAL PEOPLE, IN PERSON !

In all seriousness, I believe you lost it.

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Also interesting would be the question into whose wallets these ISKs go. You think every leadership will spread it evenly or even think of passing it on to players? They’re likely keeping it … “for the greater good” … and those who leave will never see it reach them.

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Ah, so your ego is too big to give in to the demands. Gotcha.

He’s well aware that he’s powerless, sometimes at least, that’s why he has to keep shouting even more. Yes, actually you’re right. Redacting my Nah.

Indeed, and less than charitable folks who would do this kind of thing as CEO aren’t common at all in EvE are they?

They key thing is there needs to be a change in wardecs such that new players don’t feel they need to leave the game. Once a person leaves it’s incredibly difficult to get them back. Even if they come back, every single negative thing that happens to them will be amplified in their mind, so retention is all the less likely.

There are so many good games around that we need players to get hooked on EvE and stay hooked, evn whilst playing other games. For me EvE is always the game I come back to after running through something else, because EvE is just different to any other game out there. New players need time to find this out for themselves.

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I do find his idea with the ISKs … intriguing.

I could simply dogde the wardec and cash in at the end. If I then create a corp with every alt, go smacking in local and upset enough people to get wardecs, so then I get to farm ISKs.

How much ISKs are we talking by the way?

I’ve no idea what’s up with isk incentives, but i know that it’s a retarded idea that won’t work, because …

… CCP has proven several times that throwing isk at people who don’t want to fight (or risk losing stuff) is dumb and doesn’t work.
… baiting people into playing a game for the reward, instead of playing for playing’s sake, makes for a shitty game with even shittier players.

It’s a dumb idea, made by people who have no connection to others. Looking at what he does, I can see why he would come up with something like this.

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Everyone here that has suggested a Social Corp system, has admitted that everything it would offer, is already possible by existing means and mechanics.

Its a dead fish.

You’re right.

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Ask Arrendis.

It was his idea, as I have said time and time again, and as is shown in this thread if you actually read it, Austin.

I think of it as a buffet. One simply walks up to it and picks the things one likes and ignores everything else.

It’s the same with complex games. Not everything one finds in a game is also what one likes. Everyone who plays EVE has picked some part of it and made it their place.

EVE has a range of warfare options. From ganking, to low- and null-sec warfare, to faction warfare and corporate warfare.

One then doesn’t fix a complex game by changing one of the offered options. Instead, one adds a new option to the buffet of what we already have. This is how it’s been already done in many parts of the game. We leave the old unchanged as much as we can, so players can continue to stay in their places, and we add new options to it. This way everyone can win.

It’s called diversification - to offer players more options.

And all that needs to be done is to make room for a “vegetarian” option, aka social corporations. When this is what some players want then they should have it, especially when it makes no real difference. Corporate warfare should remain the way it is so that everyone who is happy with it gets to stay happy.

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Yes, Austin.
Wardec structures and mechanics.

If it means one can declare war without first having to plant some monstrous object into space, fine.

It would not mean that, so no, Austin.

No wardec structure, no wardecs.