Nice blackmail.
That makes no sense, because the timers that matter for nullsec sov and citadels are in favour of the defender, in lowsec it is defined by the defender.
The defender in this case in hisec defines the structure that controls the war dec within their TZ, no issue.
So whatâŚ, you have a hisec ganking group anyway, and you do hisec burn events, so what, it is part of the game, there are elements of ganking that need adjustment too so if that helps in raising those issues then feel freeâŚ
:shrug: call it what you like. Iâm not saying itâs a mature response, or a reasonable one. But it is a predictable one.
Again, Iâm not saying itâs a rational or reasonable response. AndâŚ
Yes, we have MiniLuv. Itâs something like 200 people. And yes, we do Burn events, which last for a weekend and consume something like 5 systems, usually, with maybe 2-3000 participants (thereâs usually 3 full fleets up at all times).
Now imagine that across all of highsec, with 20,000 people doing it. Because it wonât just be us. And it wonât just be freighters getting hit. Consider the thing that this structure is supposed to fix: people feeling forced to dock up for a week or more, so they give up and play some other game. If highsec gets shut down, or even just significantly hampered, on the massive scale that is possible⌠how do you think that affects retention numbers in highsec?
Do you think it helps the problem this structureâs supposed to fix? Or do you think it turns the problem into a much, much bigger one?
I really donât want to see that happen. I donât think itâs good for the game, and I think a healthy highsec is needed for low and null. That doesnât mean I canât say with a fair degree of certainty that vicious, spiteful, often downright immature behavior runs deep in the EVE playerbase, and CCP knows it. Theyâve seen Jita riots, theyâve seen the Summer of Rage. They saw just two weeks ago when basically, they pissed off just the wormholers⌠and they changed course (wisely, in my book), fast.
No, theyâre not going to put a structure in that will bury highsec under the rage of lowsec and nullsec. Itâs just not smart, and for all that I criticize their decisions sometimes, the guys behind those decisions are smart.
Prove that it will happen.
And so what if it happens.
I dont think so.
Thats not up to you.
Tell you what. Go back through these forums and the old ones, and look at how many times Goons have told CCP exactly how things will play out, and basically said âplease do not do this. If you do this, here is how we will abuse this mechanic horriblyâ. And then, when CCP went and did it, we did exactly what we said weâd do, and suddenly the mechanic had to change.
Well, for one thing, your short-sighted ambivalence will be shown to be pretty damn silly, huh?
Itâs a prediction, not a directive. You donât get to tell me how I see this playing out.
Yes, we are all aware of Goons history of forcing and influencing CCP to agree to their terms.
It will last at most a week, and everyone goes back to business as usual.
You dont get to decide what changes are discussed and implemented.
Nor am I claiming to. So go ahead and keep accusing me of things Iâm not doing, when Iâm just laying out I see this all playing out if CCP does something that would already violate a number of the principles theyâve established for how structures work.
Really, Iâm sorry if you donât like the idea that I can illustrate with ease a number of problems with this idea that you seem to think will be some magic fix to make people who donât want to PvP suddenly jump up and go âOMG, what a great chance to do that thing I donât want to do!â Itâs not my fault you canât see how this plays out. And when it doesnât happen the way you want it to, that wonât be my fault either.
It hasnt been decided how exactly the structure will work.
Iirc CCP stated in the minutes that the structure option is what they are primarily looking at as a solution now, and it received support from a number of CSM.
Wardecs are, and have been, a problem on their own, aside from the recently discovered problem of it causing players to not return to EVE.
If both problems can be fixed with one stone, great, but doesnt have to be.
Solutions also dont have to be 100% effective.
Doesnt matter if Goons threaten to mass suicide gank HS as a result.
It will last at most a week till they get their childish rage out of their system, because they didnt get what they wanted.
it doesnât matters how the structure works. The wardec victims will not use it. Your proposal is like borrowing a car to someone who doesnât wants to ride a car -it wonât work no matter how fancy is the car.
The issue is that players refuse to play when they are wardecced. There is nothing you can do so they do what they donât want to do.
In terms of the Goons and anyone else throwing their toys around over that balance change, well just do it if you feel that it hurts your feelings so much. Get it out of your system. I donât care if you do it and I donât think it matters or makes a differenceâŚ
This is not the same as greed is good. If they removed war decs and ganking then it might be.
But it is still weird that you have gone from nullsec does not care to throwing your toys around.
Some will.
More than now.
And they arent âvictimsâ, they are defenders.
Thereâs been other folks whoâve believed we donât have any endurance. That worked out well for them. But keep in mind, all that? Thatâs just what I expect to see if the structureâs final timer is set by the people trying to kill it. Mind you, Iâm also sure it wonât be, because thatâs not how CCP has structures set up.
Donât worry, we all get that you donât understand how not caring about one thing doesnât mean we donât care about something else.
No timer has been decided.
Are you supposed to be some-kind of big-shot in Goons?
Yeah, no shite, Captain Obvious. Nothing specificâs been nailed down. I was speculating based on what your buddy Vlad the Original Namer was outlining as how he feels it âneedsâ to work.
Binky, the rawest newbees in Karmafleet can game this out better than you two can.
And some who otherwise would have fought back will hate to grind a structure instead of killing attackers & will go inactive.
If youâre to argue with magical thinking, everybody can too.
LOL, you want to make a point about your own game play issues in nullsec to use this change to say what about things we donât like, as if that bothers me, it does not. But exposing that so openly is a bit weird. You have extrapolated that as me not understanding, I understand what your point is, I just donât care about it.
Clearly, you donât, if you think not caring about wardecs means we donât care about structure mechanics.
This is pretty weak actually, I am surprised you even went thereâŚ
So relax and dont have a fit till its justified.
Steve has been suggesting a structure since 2013 iirc.
Nothing forces you to attack the structure if you prefer not to.
You can kill their ships instead, and you will have to do that anyways when they show up to defend the structure.