So, I just started a series of posts on what I deem is the current state of the game, the different problems affecting it, and some of the solutions I propose to solve them. This is as much a discussion I want to start there as here, and it’s about the game in general, the state of Risks vs. Rewards in different sectors of it, the actors influencing whether those aspects are successful or not in those zones, and the general opinion of people on those subjects.
Overall, I think it is time for a frank discussion without bias on the different mechanics and cultures affecting the game. FW is finally catching up to years of neglect, High-Sec is the most cancerous zone in the game and yet is the first thing new players are introduced to, and finally Null-Sec is selling a picture of EVE that is at the same time self-detrimental to the game and lackluster as the big battles and the prevalence of botters shows.
Again, I think this is the perfect time for this, CCP will likely announce some of their plans as they get out of vacation, and hopefully we can offer insight and goals to those plans.