I’m not going to read it. The last one was full or rubbish and when I offered a respectful critique, you didn’t listen, you just picked a few snippets of my points and offered non-arguments against them. And I’ve watched you throughout this entire thread completely misunderstand the point of EVE, and why many of us subscribe to it in the first place. Now if you want to turn it into a completely casual free-to-play crapfest with no core community, then your suggestions are great!
But newsflash: we were all new once, and we’re still here. I’ll let you mull over that simple fact for a while, hopefully you’ll be capable of figuring out exactly what it means, especially given how many of us were new when this game’s NPE offered much less hand-holding than it does now.
Additionally, your blog, thus far, hasn’t suggested anything that hasn’t been suggested before. You aren’t having new ideas, you’re having all the same tired old bad ones.
A war has no Spatiality. Wardeccers are essentially highway brigands who have no obligation to show up and don’t need to be in the business of contesting lands. The war is not tied to any space, it’s just a threat somewhere in the air.
This is very key in terms of the issue of wars in hisec and both your suggestion and mine is an attempt to change that.
from the sounds of it, quite a few people are on board for the idea of a “newbie” corp. somewhere they could get the benefits of being in a corporation, while also learning the game and group mechanics etc… so kinda like a university. if only some sort of eve university existed.
Wouldn’t it be wonderful if such a place existed and taught players everything from mission running to wardecs to wormhole space or sov warfare and everything in between. If only such an entity existed completely neutral to the rest of Eve’s factions. Ah to dream. Oh wait…
Wow, Remiel is not gonna read it. A loss, truly, we won’t be able to bask in your brilliance… What a shame! Yeah.
The best place I can think of that would resemble anything like that would be… Abyssal Space?
If there is one thing that place does well is being the perfect ground to experiment with things in isolation, so if effect we could have Abyssal pockets that each would be in charge of teaching one specific thing.
Outside of that, you’d have to find a reason for some newb systems somehow being in the EVE cluster and yet not being under the dominion of EVE’s factions. I think just tweaking the higher-sec zones is better and easier than that.
I have long classified people who go with the “Let the players take care of it” solution to systemic problems as people who are just happy with the status-quo, even if it is a rotting one.
I doubt Noragen is saying that.
To better illustrate my point, what happens the day the EVE University leadership decide they want to move on. Suddenly your solution to a game that can’t even teach its own players is gone, now you have to actually deal with the cracks in the system players were in charge of band-aiding.
Does that really look like a sound strategy to you??
It certainly does, and it always has been this way. Exploration and getting self-started is one of the pillars of EVE. It’s a sandbox and you are meant to make it yours and not expect to get it handed over. This is EVE after all.
Or say, does Mother Nature come with a manual? No, she doesn’t.
Deduction, based on reading his first two, and then by the disingenuous way with which he avoided my criticisms. Yes, he’s wrong. He’s using the same old talking points that everyone who’s come before him has used. There’s nothing new here, and if he can’t have a civilised conversation without poisoning the well, then I’m not going to give him the benefit of the doubt any longer.
One can smell the BS from a mile away. To quote from “the plan”: High-Sec is devoid of meaningful reasons to fight each other.
All he is saying is that he doesn’t get the meaning of it. Of course it’s not easy to understand, because CCP doesn’t define what the meaning of wars are, but wars are player-made. Their meaning changes with the players who make war.
Some need to get it explained before they understand it.
The Goons even explained why they do it. They wage war, terrorizing others as a way of saying not to mess with them. Others use war as a means to recruit, to destroy other corporations and absorb those who when beat are willing to join their ranks (“when you cannot beat them, then join them”). And so on.
There is no meaning to it other than the meaning the successful players give to it. That’s the whole idea of it.
To want CCP to give it meaning is basically asking for something like “capture the flag” or other concepts, where capturing the flag is then the meaning of it. We already have this in form of the militia.
I was just being funny and elaborating on the post above. Some got it some didn’t.
Eve university has been a part of eve for nearly the entirety of the game and has seen several leaders and many many more leadership positions replaced as time has gone on. Many policies have changed but it always has been and always will be the best place to learn eve in a completely neutral environment. +1 to advertising it in the npe lol
Well actually that is an issue, and dum dum’s recent war history is a good example, 9 war decs, 8 as attacker and 1 as defender and not a single kill. dum dum has been saying along with others that it is possible to take down the war deckers ships, they risk them, he had a golden opportunity to do that as there was 52 characters in RIOT and yet he did not. I guess he did not have a reason to?
All understood by me, the Goons have a special hisec group called Miniluv, NCDOT have a freighter ganker in Niarja. But we are not talking about Goons as such, we are talking abot hisec war decs, and the meaning (result) is that hisec ends up with a load of one man hisec corps and hunter killer war deckers complaining of a lack of prey that actually undock.
PIRAT and others are running hisec extortion rackets, that is what they are doing, and they are successful at it, you can see the results.
My suggestion was to give consequences based on something that they the blanket war deckers will have to defend if they war dec people like the Goons. And if they do not war dec people like the Goons then their content reduces and they reduce in size which is a good thing.
EDIT: I would like to give you an example, TCU’s and IHUB’s, TCU’s are flags, IHUB’s offer strategic value, such as being able to put down a JB, a cyno jammer, and to have ADM’s affect the system’s vulnerability. It has strategic value. I would agree with you in terms of the TCU, but not the IHUB and my suggestion is to offer something of strategic value. I hope that helps.
OK so you were referring to Eve Uni, I get it now, thanks for the clarification.